More of my sites

WinInfo Daily News
SuperSite for Windows
Windows IT Pro Magazine
Connected Home
Thurrott Dot Com
Windows Weekly at TWIT


About this site

For six years, the Internet Nexus served as my technology blog, but I've since started blogging at the SuperSite Blog instead. If you're looking for the blog, please head there. --Paul



Saturday, August 24, 2002

DOOM III
I applaud id Software for focusing on scares, mood, and the single player experience in DOOM III, due next year. But if this interview is any indication, the company is seriously screwing the multiplayer experience, which was perfected in Quake III Arena (and yes, I still play about every day). A few key points: First, the DOOM 3 engine (which will also power Quake IV) supports only FOUR players at a time. This is very bad. They say it's a design choice, not a limitation. Mods can have more players, apparently. Second, you won't be able to join a multiplayer game in progress which is, go figure, reminiscent of the original DOOM. This is also very bad. This also applies to Quake IV. Their answer about this, frankly, is bullshit. I play Quake III online all the time, and they're wrong. Very wrong. The much-ballyhooed Xbox version of DOOM III is not definite. And it won't be as good as the PC version (obviously) if they do it. Finally, the demos they've shown so far (which are amazing, BTW) were shown in 640x480 medium res (!) but they're running 800x600 high res now at id, which must look sick.
[ Posted at 10:35 AM | Permalink ]

 



Nexus Home | Nexus Archives | Email Paul
Copyright © 2001-2008 Paul Thurrott. All Rights Reserved.