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For six years, the Internet Nexus served as my technology blog, but I've since started blogging at the SuperSite Blog instead. If you're looking for the blog, please head there. --Paul



Thursday, August 05, 2004

In the Background, a Man in the Gaming Forefront

New York Times (free registration required): "It has taken four years, but the creators of the Doom video game series have finally reached the next level. Doom 3, a sequel from Id Software - the company that arguably invented three-dimensional action video gaming - is reaching stores in North America this week, and is to arrive soon afterward in much of the rest of the world. Todd Hollenshead, Id's chief executive, and Tim Willits, the company's lead designer, are traveling in Europe and Asia, attending conferences to promote the game. But Id's enigmatic co-founder and technical director, John Carmack, decided to stay behind at Id's headquarters in Mesquite, Tex., near Dallas. Press tours are not for him. 'Some programmers work well feedbacking,' Mr. Carmack, who will turn 34 later this month, said in a telephone interview from his Texas office. 'I just like sitting here and programming.' It is chiefly Mr. Carmack's programming that has led, over more than a decade, to a series of breakthroughs in the way computers graphically render believable environments and characters. He has been largely responsible for making those characters appear to move convincingly through three-dimensional space while interacting with much of what they encounter."

I've said it before, and I'll say it again: John Carmack is a freaking genius.
[ Posted at 8:16 PM | Permalink ]

 



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