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For six years, the Internet Nexus served as my technology blog, but I've since started blogging at the SuperSite Blog instead. If you're looking for the blog, please head there. --Paul



Friday, September 10, 2004

'Doom' creator faces a crossroads: John Carmack weighs his future as a video game superstar

CNN/Money: "The video game industry's premier coding maestro (and the mind behind some of its most visually spectacular games, including the recently released "Doom 3") became a father for the first time last month. Typically, that means a lot of sleepless nights. Carmack, though, can't function like that. 'I've never been one of those programmers that works effectively on short amounts of sleep,' he said. 'I've always needed eight hours.' With son Christopher only sleeping a few hours at a time, Carmack's wife Anna gave the id Software co-founder permission to call the upstairs guest room home for a bit ... Lately, though, he's found his interest in rocket ships surpassing his interest in coding video games. He's definitely on board for one more title, but Carmack's future as a video game programmer is growing increasingly hazy. 'I wouldn't hazard to look too far ahead,' he said. 'I'm definitely going to see through this round of rendering work. I wouldn't make any promises beyond that.' Should he decide to move on from building game engines, it would undoubtedly bring about cries of anguish from the gaming world. His groundbreaking work on such seminal titles as Doom and Quake has elevated Carmack to celebrity status amongst gamers - and a position of respect amongst peers."
[ Posted at 5:16 PM | Permalink ]

 



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