More of my sites

WinInfo Daily News
SuperSite for Windows
Windows IT Pro Magazine
Connected Home
Thurrott Dot Com
Windows Weekly at TWIT


About this site

For six years, the Internet Nexus served as my technology blog, but I've since started blogging at the SuperSite Blog instead. If you're looking for the blog, please head there. --Paul



Saturday, April 16, 2005

Bungie evolve Halo 2

Ferrago:
Next Monday, Halo 2 developer Bungie will release a brand new update for the super-popular FPS title via Xbox Live - as well as addressing the ongoing battle with bugs and glitches, the update will also continue the gameplay balancing and tweaking Bungie have deemed appropriate. In the biggest of the three Halo 2 updates to-date, this patch is said to overhaul the multiplayer weapons balancing in a bid to make play more entertaining.

"The scale of the auto-update gave us a unique opportunity - a chance to implement balance changes on certain weapons to smooth out the Xbox Live and System Link experience, and in a couple of cases, we feel, subtly improving the overall feel of the game," Bungie's Frank O'Connor stated.

"Now if someone charges too closely with dual SMGs, you can melee them and actually kill them faster than they can kill you," added designer Jaime Griesemer. "You have viable options again."
[ Posted at 4:25 PM | Permalink ]

 



Nexus Home | Nexus Archives | Email Paul
Copyright © 2001-2008 Paul Thurrott. All Rights Reserved.