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For six years, the Internet Nexus served as my technology blog, but I've since started blogging at the SuperSite Blog instead. If you're looking for the blog, please head there. --Paul



Wednesday, October 03, 2007

8 Reasons Windows Users Don't Switch

Steven Leigh at AppleMatters makes up a nice, logical list that should be at the forefront of the mind of anyone concerned about whether Apple will continue gaining market share at Microsoft's expense. My feeling, frankly, is that the Mac has to plateau at some point, unless some of these issues are addressed:
Experienced Mac users may not have the perspective that it takes to see what makes Windows users stay with Microsoft, and let’s face it, some Mac users (not you or me, of course) are just downright zealots.

4. Price
The perception by Windows users is that Macs are more expensive than Windows PCs. This may have been true in the past, but the new Macs are very comparably priced to similarly equipped PCs. Unfortunately, the perception remains.
Well. Actually, the truth remains: Macs are more expensive than PCs, they still are. Yes, Macs are often comparably priced to similar PCs. The problem is that PCs come in many, many more price points, and unlike with Apple, PC users are used to choosing exactly what they want and getting it. This is a key differentiator that Mac fans often overlook. If you want to spend $1500-2000 on a PC, the iMac is competitive. But if you want to spend $500, there's a decent PC out there for you. The same is not true on the Mac side. It just isn't.
5. Lies
Let’s face it: Apple tends to bend the truth once in a while, especially about Microsoft and Windows.
Yep. This one and number 6, Windows Bashing, are essentially the same thing.
I remember watching the 20 or 30 minute Vista-bashing session at the WWDC conference and wondering why Steve Jobs is so insecure that he has to berate the opposition. Can you imagine shopping for a car and having the salesman only talk about what’s wrong with the competition’s cars?
Brilliantly put.
8. Mac Users
Okay, I’m not talking about you or me here, but there are some Mac users out there who have just a little too much love for Apple. When they are shouting (or typing in all caps) about how much better Macs are, they’re not convincing anyone to switch, they are scaring them away.
This is, quite possibly, the biggest problem facing the Mac community. You may not realize how serious this is. But consider this:

Mac fanatics are like Detroit car lobbyists. They've spent decades doing nothing but propping up the Mothership, all for what they think is a good cause, but all they've really done is harmed the thing they love so much. People understand quality, and that's why so many are swayed by Apple's products. People also understand bullying, and that's why so many ignore Apple's products.

The good news? We're already at the point with the iPod family that the vast majority of users are not Apple sycophants but rather normal consumers. And they're not concerned with the same issues that plague the fanatics. On the Mac, it's finally getting there too: As Apple gains market share each quarter, the percentage of crazies goes down just a bit. Pretty soon, they're the minority. They're still a loud minority. But they're a minority.

Don't let the crazy people ruin the Mac, or the iPod, or the iPhone, and shout down the people who are honest enough to point out problems where they exist. That's just silly, and while Apple's fanatics might have been desirable or even necessary during the rebuilding years, now they're just dead weight. Good riddance, I say.

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[ Posted at 10:03 PM | Permalink ]

 

Monday, September 24, 2007

The iPhone is not a UMPC, sorry

The Apple Blog engages in a bit of wishful thinking:

Microsoft had their chance at defining a market. They pushed for the creation of the Ultramobile PCs (“UMPCs”). The Windows-based mini-tablets have not found their market. However, the Apple iPhone (and now the iPod touch) is actually the UMPC done right.
Um. Not quite. The iPhone isn't big enough to be a UMPC, and doesn't include USB ports so you can use a mouse and keyboard. It doesn't work with Mac OS X software and indeed can't be extended in any way. Heck, the iPhone doesn't even support Cut and Paste. Think about that for a second.

What the iPhone really is, is a new computing platform. It sits at the Windows Mobile level, not the UMPC level. It's a smart phone for consumers, or an entertainment device. But it is most definitely not a UMPC, sorry.

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[ Posted at 11:39 AM | Permalink ]

 

Saturday, September 22, 2007

The Tao of Steve

Elizabeth Spiers looks into the psychology behind the Apple fanatic's fixation with the company and its leader:
I blame Steve Jobs [for] seduced me into buying his sleek machines, even if their delicate organs seem to fail with alarming regularity, like the beautiful consumptive heroines in Victorian novels.

Steve--we'll call him Steve because he seems like a first-name-basis kind of guy--is the human incarnation of the average Apple product: He's good-looking, he overpromises, and he's notoriously temperamental. He evokes the feel-good indie populism synonymous with the company's brand and manages to retain a solid reputation as a creative person while managing a $118 billion business.

The image is, of course, a facade. The dollar-a-year salaryman has been rewarded with at least one corporate jet.

We forgive Steve in a way that we won't [Bill] Gates. We do this because outward appearances are important to us, and the products are a reflection of how we think of ourselves. Apple products are stylish and innovative. (We're stylish and innovative!) We love Steve for the same reason. He's creative and he seems appealingly antiestablishment. (We're creative and antiestablishment!)
I think this hits it on the head. What's interesting, of course, is that the bad parts of Mr. Jobs' personality--his prickly defensiveness whenever one suggests that an Apple product is lacking in some way, for example--seem to ooze down to the fanatics as well, as if by osmosis. You can see it in their vitriolic emails and their rabid and sometimes illogical defenses of the company in online forums. As the saying goes, they are a minority, but they are a very loud minority.

Anyway. Though I like Apple's products quite a bit in general, one of my regular criticisms is that Steve--er, ah Apple--always choose style over functionality. You can go too far in the other direction, of course (HP anyone?) but I think there needs to be a middle ground. One example: Many MacBook/MacBook Pro users would really appreciate and frequently use a multi-format card reader built right into their machines. But Jobs will have none of that: Such a port would be an ugly gaping hole in the side of these sculpted masterpieces, and there's already two USB ports, so if you need such a thing, you can just figure it out yourself. But I would point to the Lenovo ThinkPad line--specifically the T61 I'm currently using--as the current apex of this compromise between style and substance. The T61 has a wonderful built-in media card (or not, your choice) and yet manages to be quite stylish. In fact, most people would agree that the ThinkPads are the most elegant notebooks around. Because they are.

Maybe I'm just a tad too practical to completely embrace the Apple Way--or the "Tao of Steve," as Spiers accurately calls this intriguing lifestyle choice. I would absolutely choose functionality over style any time--my Motorola Q beats the iPhone hands down on this point--but do appreciate elegant form factors. Is there a middle ground in the PC or electronics industries? Lenovo? Sony? I'm honestly not sure. But I suppose if there were, few people would be fanatical about it. Curious.

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Thursday, September 20, 2007

Wil Shipley wakes up to Apple lock-in

Delicious Monster author Wil Shipley wakes up to what I've been complaining about for quite some time now:
The iPhone is a closed system, like the iPods before it, so third parties can only develop software for it if they are EXTREMELY close to Apple. This is an incredibly frightening trend. As Apple gets more and more of its revenue from non-Mac devices, they are also getting more and more of their revenue from devices that simply exclude third parties.

On iPods, Airports, Apple TVs, and now iPhones, Apple wants every app perfect. Which is nice, in theory. In practice, it means innovation only happens at Apple's pace. The marketplace of ideas is much smaller, and the devices are much poorer because of it. (Example: Why can't I stream music from my iPhone or iPod touch to my Airport Express?)

[With] the latest iPods Apple [have] gone a step further, and disabled some docking stations that don't have a special chip in them provided by Apple; forcing customers to use only Apple-approved accessories. Apple's emulating the most pernicious qualities of Nintendo and the Microsoft XBox -- you pay us a tax or you don't work with our systems.

Apple's "approval" just comes from Apple getting a cut. It's a measure of greed, not quality. We're not talking about THX-certification here, we're talking about extortion. This kind of lock-in seems very appealing for the company doing the locking early on, but it always, ALWAYS ends up biting the company in the butt.

Then we come to ringtones. Every phone I've owned in the last ten years has allowed to make my own ringtones. But since Apple is so close to the record companies, and they are already so grumpy with Apple, Apple did a deal that benefits record companies and Apple. Not artists, certainly not consumers.

A million customers don't get to do something cool with their iPhones. Because of greed.

Now we see that iPod owners who upgrade to a newer iPod must re-buy the games they've already bought, because the new iPods are incompatible with the old. No credit given for having already bought an identical game.

Steve ... give up on trying to control everything. It's only going to keep hurting Apple, more and more, to control content and hardware and software. It's going to make them into the kind of mega-monopoly that we always, ALWAYS end up hating. Absolute power corrupts absolutely. 100% of the time.

Apple should license FairPlay, or allow iPods to play PlaysForSure music. Either one. Basically, Apple should allow other music stores to sell DRM'ed music that works on iPods and iPhones.
Wil, welcome to the party. I'm saddened it took you years and several Apple product release waves and strategy moves to agree that the company is engaged in lock-in at the expense of consumers, but whatever. Here you are.

I'd like to reference again my recent comments about Apple and what should be a very damaging antitrust inquiry if there's any justice in the world. This isn't about "anti-Apple." It's about "pro-consumer." Some don't get this, but people matter more than corporations.

BTW, even John Gruber is seeing this issue pretty clearly now, at least with regards to ringtones:
Faced with the choice between doing what’s right for customers or charging them money for something they shouldn’t need to pay for, Apple chose the latter. There is no middle ground. And any business that hinges on your customers “not knowing any better” is a bad business.
Thanks Jerry.

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[ Posted at 8:33 AM | Permalink ]

 

Wednesday, September 19, 2007

Apple defends iTunes in Berlin, Brussels

Reuters:
Apple President Steve Jobs reiterated his commitment to charging the same price for iTunes downloads across Europe as his lawyers defended the company on Wednesday against allegations its prices are not uniform.

"We think prices should be the same. We think anybody in Europe should buy off any store," Jobs told a press conference in Berlin, which he visited in connection with an iPhone deal.

At the same time, Apple officials were defending the company in Brussels.

The Commission charged in April that Vivendi's Universal Music Group, Sony BMG Music Entertainment, EMI Group and Warner Music Group were forcing Apple to curtail cross-border access to iTunes.
Now that the EU's case against Microsoft was found to be basically flawless, you can expect regulators there to turn their attention to other computer industry near-monopolies, most notably Apple (with the iPod and iTunes) and Google (with online search, or, more appropriately, online advertising). Apple fans are curiously militaristic in their defense of the company along these lines, but bundling is bundling, and if the EU made Microsoft decouple Windows Media Player from Windows, you can pretty much expect the same treatment of the iPod and iTunes.

This issue cited above is, of course, about pricing of music online. But this is how cans of worms get opened. Stay tuned.

Related: Time for Apple to face the music?

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[ Posted at 5:43 PM | Permalink ]

 

Sunday, September 16, 2007

A Window of Opportunity for Macs, Soon to Close

Randall Stross of The New York Times opines on an issue that was all the rage last year as Apple delayed Leopard again and again, eliminating any possibility that the company could capitalize on Microsoft's own delays:

The Mac's worldwide market share was 3 percent as of June 2007, according to Roger L. Kay, president of Endpoint Technologies Associates, a consulting firm in Wayland, Mass. That forlorn number looks even worse compared with Apple's peak worldwide share of 14 percent in 1984, the year the Macintosh was introduced and sales of Apple II computers were the company's mainstay.

Apple's share was as low as 2 percent as recently as early 2004. The increase to 3 percent may be a result of the 'halo effect' produced by the success of the iPod. It could also just as easily be attributed to Apple's simply offering better products at more competitive prices.

Steven P. Jobs, Apple's co-founder and chief executive, can hardly be satisfied with a 3 percent share after more than 20 years of selling the Mac. Consider whether Mr. Jobs would be able to deem the iPod a success if it had gained only 3 percent of the market for portable players. After all, he gave Microsoft's poor Zune exactly one month to succeed before he mocked the Zune's 2 percent market share at the Macworld conference in January.

The best time for gaining market share is when your main competitor stumbles while introducing an entirely new version of its core product. Thanks to Microsoft's lumbering pace, Mr. Jobs had six years to look forward to the moment when XP would be replaced by Vista.

The official line from Apple is that all has gone swimmingly. The company said it shipped 1.52 million Macs in the first quarter of this year, up 35 percent from the year-ago quarter. In the second quarter through June 30, it shipped 1.76 million Macs, up 32 percent from a year ago, an all-time quarterly record.

Funny thing, though: based on the ratio of Windows and Macs actually in use, no gains can be seen for Apple.


The Mac's share of personal computers has actually edged a bit lower since Vista's release in January, and the various flavors of Windows a bit higher, according to Net Applications.

This guy goes out of his way to explain how poorly Vista is doing from both a sales and compatibility standpoint, which is sort of astonishing given the overwhelming evidence to the contrary. This poor reporting of facts may invalidate the entire article somewhat. (He gets market share data from Endpoint, which presumably measures sales, and then compares it with data from Net Applications, which measures Web usages. These are two completely different things.)

 

My own analysis of Apple's market share in the PC market shows that the Mac is up, year-over-year, and has been steadily rising for some time. It's hard to grow market share dramatically when you're starting from such a low place, as I've also demonstrated in the past. My conclusion is that the Mac is gaining on Windows at a slow pace, sure, but gaining nonetheless. The reasons are simple: Apple makes good products, people like the iPods are are willing to investigate the Mac, and some Windows customers are tired of the issues that naturally arise in a non-monolithic ecosystem where ever piece of what makes a PC a PC comes from a different company. That Apple bobbled its chance during Vista's innumerable delays in not debatable. But now that Vista is out, there's no change in the big picture, and Apple will simply continue its small market share gains for the foreseeable future. In short, this article is all over the place, and doesn't really hit on the reality of what's happening here at all.

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[ Posted at 1:40 PM | Permalink ]

 

Is Apple TV an iFlop?

Forbes takes a look at a product Apple seems to have all but ignored since it was first released last year:

iTV is a flat-out iFlop. Renamed Apple TV upon launch, the ballyhooed box has sold perhaps 250,000 units--far behind the 1 million sold for the iPhone, which was priced twice as high and has been on the market less than half as long. Apple ... provides detailed sales data for the iPod and other digital wonders but won't reveal any numbers for Apple TV; apparently the truth is too humiliating.

Jobs' own ambivalence about the iFlop, however, is evident. At a tech conference in May Jobs took the stage and casually dismissed Apple TV as merely "a hobby." In briefing Wall Street on quarterly earnings on July 25, Apple execs ignored the video product.

Jobs confined Apple TV to handling only the content you could get through Apple's own iTunes. This parochial and proprietary approach, in an increasingly open, Internet-infused world, had relegated the company's Macintosh line to a narrow slice of sales. Yet it also had let the iPod dominate online music, which may be why Jobs believed he could pull off the same thing in video. Wrong.

So here's the thing. In the days leading up to the Apple TV's release, I bemoaned the fact that it lacked DVR capabilities and thus could never be real competition for Microsoft's excellent Media Center software (available since 2002) and Media Center Extender hardware (available since 2004). That's still true today, and as I noted in my review of the Apple TV, the device is really just "an iPod designed for your living room instead of your pocket. It is simply yet another way to consume content purchased from Apple's nearly-ubiquitous iTunes Store." I award the thing 3 out of 5 stars and declared that it is "big on hype but short on functionality."

 

But is it a flop?

 

Maybe. I do like the idea of the Apple TV, though again, it's hugely diminished without DVR functionality. If you've completely bought into the Apple digital media ecosystem, it works pretty well. But even then there are limitations: You still can't buy any HD content on iTunes, relegating the box's 720p display capabilities moot. And if you rip your own DVDs to MPEG-4 or H.264 you have some choices to make, as the Apple TV can play back 640 x whatever movies aimed at the iPod, but the reverse isn't true of the slightly higher-resolution movies the Apple TV supports, but the iPod does not. The whole thing is kind of a mess. Technologically, the Apple TV is a mixed bag.

 

If these sales figures are to be believed, the Apple TV is a sales flop as well. If this were Microsoft, we'd all knowingly nod our heads at the notion that the company would simply issue a few upgrades and eventually get it right. But this is Apple, which tends to bolt from defeats, especially the high profile ones, as quickly as possible.And that's a shame, because the Apple TV could have turned into a cool product. For me, the most damning evidence that this will never happen is Jobs himself and his comments about it being "a hobby". It's just too bad.

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[ Posted at 1:28 PM | Permalink ]

 

Wednesday, September 12, 2007

iPhoney

Harvard Business Online offers what is, perhaps, the most interesting reaction I've seen yet to the iPhone price drop:
The immediate effect on supply-and-demand is not the only issue at stake when it comes to this (or any other) price-cutting decision: it also impacts the perception of authenticity ... we treat Apple as an exemplar of what we call "original authenticity." Almost everything Apple designs -- from its gorgeous computers and sleek iPods to its retail experiences -- seeks to stimulate in customers a sense of discovery and self-exploration. But what this decision seems to do -- and what the reaction from early iPhone adopters bears out -- is lessen the originality of the concept. It's clearly a swing for the masses, leaving behind those who saw themselves in the uniqueness of the design. It says the iPhone is a commodity like any other phone, not original enough even in its own designer's eyes to maintain a premium price. We thought the real Apple was better than that.

Jobs is being a bit disingenuous when he says, "This is life in the technology lane." No, such an immediate price decrease is highly unusual, smacking of desperation. Perhaps the iPhone isn't really the original breakthrough that Apple says it is -- but an iPhony! In this lies a lesson for all businesses: don't sacrifice long-term authenticity of your brand or your business for short-term revenue gain, as sustaining revenue over time hangs in the balance.
Thanks Ian.

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[ Posted at 3:24 PM | Permalink ]

 

Tuesday, September 11, 2007

Jobs Offers Apple Lisa Early Adopters Store Credit

LOL. BBSpot, the "Onion" of the tech world:
Early adopters of the iPhone weren't the only ones receiving in-store credit from Steve Jobs. In an overlooked announcement, Jobs said that early adopters of the Apple Lisa would be receiving a $7000 in-store credit.

Apple released the Lisa in January of 1983 for $9,995, and the similar Macintosh was released a year later for $2,495.

"I've felt bad about people who bought the Lisa for a long time. Anybody who bought one of the first Apple Lisas really got screwed," said Jobs. "Now that we've got some cash, I think it's about time we made it right."

Analysts think that Jobs could be setting a bad precedent which could cost Apple millions. "What about Newton owners? Apple III owners? This could quickly get out of hand," said industry watcher Devon Scanlon from Goldman Sachs.
Good stuff.

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[ Posted at 2:26 PM | Permalink ]

 

Monday, September 10, 2007

Jumping the iShark

The New York Times touches on the topic du jour:
Let me get this straight: Steve Jobs insists that songs on iTunes cost 99 cents and television episodes cost $1.99 because consumers crave simple pricing.

Except, of course, when it comes to Apple’s own products.

There were wrinkles created by all the dynamic pricing. Customers who paid $599 when the iPhone came out two months ago saw their status drop from early adopter to, well, sucker, after Mr. Jobs cut the price of the device by a third. After Mr. Jobs was crucified for playing it too cute on the so-called “Jesus phone,” he issued a non-apology apology and a $100 store credit to help those early buyers salvage some dignity.

A pricing error? Absolutely. And when you think about it, the media companies Mr. Jobs is fighting with want the opportunity to make the same mistake.

Apple saying it would not carry television shows from the coming NBC season because the network wanted double the $1.99 price and NBC saying that was not true.

“Apple is not telling the truth. We never asked to double the wholesale price of our shows," said Cory Shields, a spokesman for NBC Universal. “Our negotiations were centered on our request for flexibility in wholesale pricing, including the ability to package shows together in ways that could make our content even more attractive for consumers.”
This is interesting on a number of levels.

First, the hypocrisy thing is pretty obvious.

Second, that NBC has made its shows available on Amazon Unbox for less than they sold on iTunes is telling.

Finally, the "sucker" comment closely resembles the "stooge" line I used the other day. I guess we're on the same page when it comes to the gotta-have-it gadget crowd and the Monday morning quarterbacking scenario where people have actually argued that they've gotten $200 of value out of the past two months of iPhone use. Egads.

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[ Posted at 1:33 PM | Permalink ]

 

Sunday, September 09, 2007

How Steve Jobs Lost Control of iPod Launch

Newsweek:

Last Wednesday Jobs donned his costume of black mock turtleneck and jeans-like Olivier dabbing on the greasepaint-and unveiled to a San Francisco crowd of media and employees a bunch of cool stuff. But this time Jobs lost control of his story.

In June, as you can't help but know, the iPhone became Apple's most-hyped product ever, so much so that the company's fate became intertwined with the groundbreaking device.

Before he left the stage, Jobs dropped a bomb: Apple cut the price of the iPhone from $599 to $399. Slashing the price by $100 might have been high-tech business as usual. But slashing the price tag by a third, only two months after hogging high tech's red carpet, was startling. And it became the story of the day. Since reports had been rife that sales of iPhones weren't soaring, some critics opined that this drastic cut was born of desperation. And wouldn't those who bought one at the higher price now feel like suckers?

Jobs ... was making a timely gamble. A lot of people are going to be giving phones as holiday presents, and Apple's research, he says, shows that they want to choose an iPhone but believe it costs too much. Bringing the price down means making the sale. "We have one chance to go out and go for the holiday season," he said to me. "If we don't take that chance, we wait a whole other year. We're willing to make less money to get more iPhones out there." What about people who just bought one for $599? "I feel for them," he said. "But, you know, we're not harming anybody."

(I find it ironic that the same Apple fans who in June were lofting their newly acquired iPhones in the air like they'd won the Stanley Cup are now complaining that they paid too much.)

Then you don't understand the mentality of these people, Mr. Levy. They're proud and defensive about their insular little private club. Now that they've been revealed as stooges, these guys have lost their cachet and thus their sense of self and ego. Not only are millions and millions of people suddenly getting into their club, they're doing so at a vastly reduced price. Imagine buying a Lexus for $40,000 and then watching the company put it on sale for $25,000 two months later. And no, you didn't get $15,000 worth of use out of in two months, delusional self-justification notwithstanding.


Anyway, Levy is right about one thing: The iPhone price cut certainly did overshadow the new iPods. But that's brilliant, because Apple will sell tens of millions of these new iPods this year regardless. Now they can sell millions of iPhone too. Brilliant.

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[ Posted at 10:29 AM | Permalink ]

 

Friday, September 07, 2007

The Puppet Master ... And the Puppets

I, Cringely:
Apple announced a variety of new and kinda-new iPods dominated by the iPod Touch (iPhone minus the phone) and an iPod Nano with video (great for watching miniseries). At the very end of the presentation, Jobs announced the iPhone price cut. Why did he wait until the very end? Because he knew the news would be disruptive and might have obscured his presentation of the new products. He KNEW there was going to be controversy. So much for the “Steve is simply out of touch with the world” theory.

So why did he do it? Why did he cut the price? I have no inside information here, but it seems pretty obvious to me: Apple introduced the iPhone at $599 to milk the early adopters and somewhat limit demand then dropped the price to $399 (the REAL price) to stimulate demand now that the product is a critical success and relatively bug-free. At least 500,000 iPhones went out at the old price, which means Apple made $100 million in extra profit.

Had nobody complained, Apple would have left it at that. But Jobs expected complaints and had an answer waiting — the $100 Apple store credit. This was no knee-jerk reaction, either. It was already there just waiting if needed. Apple keeps an undeserved $50 million and customers get $50 million back. Or do they? Some customers will never use their store credit. Those who do use it will nearly all buy something that costs more than $100. And, most importantly, those who bought their iPhones at an AT&T store will have to make what might be their first of many visits to an Apple Store. That is alone worth the $50 per customer this escapade will eventually cost Apple, taking into account unused credits and Apple Store wholesale costs.

So Apple still comes out $75 million ahead, which is important to Steve Jobs.

Steve has a love-hate relationship with, well, everyone. Customers buy Apple products and they appreciate Steve’s design and market sense, but they also have opinions and NEEDS — two characteristics Jobs (and for that matter almost any CEO) would like to do without.

So Steve slapped his customers around a bit and what happened? Apple got free publicity worth tens of millions and the iPhone, which was already the top-selling smartphone in the world, will now sell two million units by the end of the year, up from an estimated one million. And Steve, having deliberately alienated his best customers, now gets a chance to woo them back. He has finally placed millions of people in the role of every key Apple employee — being alternately seduced and tormented. In this case the torment is over and the seduction will come next month when Apple ships OS X 10.5 (Leopard) — the company’s last chance to position its products for Christmas. Look for 1-2 very un-Leopard surprises at that event — surprises intended to get us all dreamy-eyed over Steve Jobs again.
This is, perhaps, the most intelligent thing I've ever read about Steve Jobs. And he's dead-on about the connection between Apple fans and Apple employees: Jobs treats them both like utter crap--his trademark--and they just love him more for it. That he has been able to extend this relationship, remotely, to customers is astonishing. Steve Jobs is a god. An angry, spiteful god, but a god nonetheless. I know why you worship him. But I fear for you all the same.

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[ Posted at 12:42 PM | Permalink ]

 

Thursday, September 06, 2007

An open letter to all iPhone customers

Looks like the outrage over the iPhone price reduction was worse than some believed. Check out this open letter from Steve Jobs:
I have received hundreds of emails from iPhone customers who are upset about Apple dropping the price of iPhone by $200 two months after it went on sale. After reading every one of these emails, I have some observations and conclusions.

First, I am sure that we are making the correct decision to lower the price of the 8GB iPhone from $599 to $399, and that now is the right time to do it.

Second, being in technology for 30+ years I can attest to the fact that the technology road is bumpy. There is always change and improvement, and there is always someone who bought a product before a particular cutoff date and misses the new price or the new operating system or the new whatever. This is life in the technology lane.

Third, even though we are making the right decision to lower the price of iPhone, and even though the technology road is bumpy, we need to do a better job taking care of our early iPhone customers as we aggressively go after new ones with a lower price. Our early customers trusted us, and we must live up to that trust with our actions in moments like these.

Therefore, we have decided to offer every iPhone customer who purchased an iPhone from either Apple or AT&T, and who is not receiving a rebate or any other consideration, a $100 store credit towards the purchase of any product at an Apple Retail Store or the Apple Online Store. Details are still being worked out and will be posted on Apple's website next week. Stay tuned.
Hmm. Given that virtually everyone who bought an iPhone in the first two months was a huge Apple fan, this will probably satisfy most people. But this isn't a rebate at all, and I think that would have been a nicer gesture. Still, this is better than nothing, obviously.

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[ Posted at 4:27 PM | Permalink ]

 

Wednesday, September 05, 2007

First impressions: 'The Beat Goes On' Announcements

While I'll be reviewing Apple's new lineup of iPods on the SuperSite for Windows, I thought it would be interesting to toss out some thoughts about the devices based on the recently completed special event at which they were introduced. As always, the iPod line remains the standard by which all other portable media players are judged, and the Fall 2007 lineup is the strongest yet. Here's what it looks like, along with other revelations from "The Beat Goes On":

No Beatles
Despite persistent rumors and constant Beatles references during the Jobs keynote, "The Beatles" catalog was not made available on iTunes. (Yet.) Sigh.

Grade: F

iPod facts and figures
The domination of iTunes and the iPod is astonishing. According to Apple, the company has distributed over 600 million copies of iTunes and has sold over 3 billion songs, 95 million TV shows, and has provided over 125,000 podcasts to listeners. Astonishing.

Apple has sold over 110 million iPods to date, also astonishing.

Grade: A+

iPod shuffle
Apple added new colors and not much else to the $79 iPod shuffle, which was thoroughly revamped for last year. New colors include red (as in Product[RED]), purple, light blue, and light green, in addition to last year's silver color. Otherwise, the shuffle hasn't changed, up to and including the same 1 GB of storage space. This is mostly OK: The shuffle was fine as-is, but you'd think Apple might have bumped the storage to at least 2 GB.

Grade: B

iPod nano
The best-selling nano is getting quite a bit fatter/wider thanks to a new QVGA 320 x 240 screen (equal to that of last year's iPod with video) that supports video as well as Cover Flow; it also comes with 3 iPod games. While I question the width increase of the new device (coming as it does with a non-updated music-only iPod shuffle), the new nano looks neat. It is all metal (though I doubt anyone was actually asking for that), thinner than before, and appears more rounded on the edges than the too-sharp-edged iPod with video from last year. It sports 24 hours of battery life for audio and 5 hours for video, both excellent. Pricing is reasonable at $149 for a 4 GB version and $199 for 8 GB. The new nano is available in five colors: black, red, gray, blue, and green. They look great overall.

Grade: A

iPod classic
Replacing the old iPod with video (which some people think of simply as "iPod") is the new iPod classic. This player doesn't appear to be particularly exceptional other than the new storage options: It's the same basic size and shape as the previous iPod, but appears to have rounded edges, like the nano. (Assuming that's the case. It may be a photographic trick.) Anyway, the iPod classic is now all-metal (whatever), thinner than before, and comes in 80 GB and 160 GB variants. The 80 GB version gets 30 hours of battery life for audio and 6 hours for video; it costs $250. The 160 GB version gets 40 hours of battery life for audio and 7 hours for video; it costs $350. Both are reasonably priced, though the tiny screen is increasingly uninteresting in the wake of the Zune, iPod touch (see below), and iPhone. As before, the iPod classic comes only in black and white.

Grade: B

iPod touch
Arguably the most impressive introduction of the event and the one countless digital media fans have been clamoring for, the iPod touch is basically the iPhone without any phone features. It features all the iPhone goodness you'd expect, including the multi-touch UI, the Cover Flow views, the icon-based home screen, and landscape video playback.

The iPod touch does more than that, however. It includes integrated 802.11b/g Wi-Fi, like the iPhone, which you can use with its integrated Safari browser, YouTube application (a la iPhone), and... drumroll, please... the new mobile version of iTunes, dubbed iTunes Wi-Fi. Yep, Apple jumped on the obvious train and added that feature so many people were looking for: Buying music over the air. Sadly, you cannot sync over the air via Wi-Fi, which would have really completed the picture. There was also a Starbucks announcement that is barely worth mentioning, given that it will taken until 2009 to completely rollout, assuming it ever happens.

The price is reasonable, but not exceptional, given the capacity: An 8 GB version is $300, while a 16 GB version will set you back $400. Battery life is great, 22 hours for audio and 5 for video, but then you won't be putting much video on this thing with such small amounts of built-in memory.

The only reason this doesn't get an A+ is the storage: Even 16 GB is paltry for a video collection. I honestly believe customers would be OK with a thicker device if they could get an 80 GB or even 160 GB hard drive in there (with the resulting larger battery). Maybe someday that will happen, but this is a wonderful start.

Grade: A-

iPhone
Apple is dropping the 4 GB iPhone and, most astonishingly, dropping the price of the 8 GB version by $200 to a much more reasonable $400. I've often referred to the price point on the iPhone as being exorbitant, but this brings it down to reality. Bravo to Apple for being this aggressive this quickly.

The iPhone also picks up some iPod Touch features, like iTunes Wi-Fi (sweet) and the silly Starbucks application, as expected.

Finally, Apple is adding one of many curiously missing features to the iPhone: Ringtone support. Now, customers can buy song ringtones for $1.98: 99 cents for the ringtone itself and 99 cents for the song. It's not the full iTunes catalog, however, but rather a 500,000 song subset. The new version of iTunes, being released "tonight," will also add a ringtone editor so you can recast nonprotected songs from your existing music collection into ringtones yourself. Neat.

Grade: A

iTunes 7.4/8?
There's a new version of iTunes coming tonight, apparently. We don't know much about it beyond the new ringtones stuff and reverse sync with iTunes Wi-Fi, so there's no point in writing it up quite yet. Stay tuned.

Grade: n/a

Presentation
As is often the case, Steve Jobs loves playing to the home crowd and the Apple friendly people in the audience--about half were Apple employees according to at least one blogger who was there--ate it all up. I don't like the lies--Apple isn't the first to add a Web browser to a portable media player, example--and I don't like the boasting, but there's no denying that Jobs is the master of this domain. Say what you will, but this time, at least, he was right on target. This stuff is excellent.

Grade: A

Overall, this was a solid even exciting event. I'm looking forward to reviewing the new iPods, and iTunes 8.0, if that's what it is. I'm also curious how Microsoft intends to answer this threat with new Zunes, and if that's even possible.

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[ Posted at 2:56 PM | Permalink ]

 

Friday, August 31, 2007

iTunes Store To Stop Selling NBC Television Shows

Apple fires back at NBC:
Apple today announced that it will not be selling NBC television shows for the upcoming television season on its online iTunes Store (www.itunes.com). The move follows NBC’s decision to not renew its agreement with iTunes after Apple declined to pay more than double the wholesale price for each NBC TV episode, which would have resulted in the retail price to consumers increasing to $4.99 per episode from the current $1.99. ABC, CBS, FOX and The CW, along with more than 50 cable networks, are signed up to sell TV shows from their upcoming season on iTunes at $1.99 per episode.

“We are disappointed to see NBC leave iTunes because we would not agree to their dramatic price increase,” said Eddy Cue, Apple’s vice president of iTunes. “We hope they will change their minds and offer their TV shows to the tens of millions of iTunes customers.”

Apple’s agreement with NBC ends in December. Since NBC would withdraw their shows in the middle of the television season, Apple has decided to not offer NBC TV shows for the upcoming television season beginning in September. NBC supplied iTunes with three of its 10 best selling TV shows last season, accounting for 30 percent of iTunes TV show sales.
Yikes. Apparently, Apple isn't taking this one lying down.

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[ Posted at 1:14 PM | Permalink ]

 

NBC ends contract with Apple's iTunes

Reuters:
NBC Universal has decided not to renew its contract to sell television shows on iTunes, becoming the second major media company to challenge Apple Inc's dominance in digital entertainment.

NBC Universal had demanded more control over pricing for digital downloads of its shows, which include "Battlestar Gallactica" and "Heroes," said a source familiar with the matter on Friday, confirming a New York Times report.

A spokeswoman for NBC Universal confirmed it will not renew the contract and declined to elaborate. NBC Universal is the No. 1 supplier of digital video to the online store, accounting for about 40 percent of downloads.
Yikes. Could this be a publicity stunt to get a better deal? Or are the iTunes downloads just not amounting to anything?

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[ Posted at 11:54 AM | Permalink ]

 

Wednesday, August 22, 2007

Apple iPhone Update 1.0.2

It appears that Apple today released the second iPhone software update, 1.0.2. It's unclear what this changes per se--the release notes say only that "this version of the software includes bug fixes and supersedes all previous versions." I'm installing it now and looking for more information...

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[ Posted at 12:08 PM | Permalink ]

 

Monday, August 20, 2007

Great artists steal ... well, thieves do, anyway

You know, this kind of thing really freaks me out. It's bad enough that the iPhone calculator (which I discuss ever so briefly in Part 4 of my iPhone review) is a horrible, silly, affair, with a UI that looks nothing like any other Apple iPhone or OS X application in existence. It turns out that it was stolen from elsewhere too. Absolutely brilliant:


BTW: Only a sycophant would call this an "homage." The iPhone calculator should look like an iPhone application at the very least and ideally offer a number of skins. Obviously.

Thanks Jerry.

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[ Posted at 4:50 AM | Permalink ]

 

Thursday, August 09, 2007

iMac Software Update 1.0

Apple:
This update provides important bug fixes and is recommended for 20-inch and 24-inch iMac models with 2.0, 2.4, or 2.8GHz processors.
It's never a good sign when the first package of bug fixes the same day as the product itself. I'm curious that Apple didn't patch the iPhone this quickly, frankly.

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[ Posted at 3:25 AM | Permalink ]

 

Tuesday, August 07, 2007

Major Apple product updates

It's weird witnessing this from such a far-off time zone (9:00 pm? Geesh), but here goes:

Apple Unveils New iMac
Apple today unveiled an all new all-in-one iMac line featuring gorgeous 20- and 24-inch widescreen displays encased in elegant and professional aluminum and glass enclosures. The entire new iMac line features the latest Intel Core 2 Duo processors and a new, ultra-thin aluminum Apple Keyboard, built-in iSight video camera for video conferencing and iLife '08, making it the ultimate digital lifestyle desktop computer for both consumers and professionals. The 20-inch iMac now starts at just $1,199, $300 less than the previous 20-inch model, and the 24-inch iMac starts at just $1,799, $200 less than the previous 24-inch model.
The iMac looks solid, though the design is obviously an evolution over the previous version. I'm curious that Apple went with a Pro-style enclosure with the iMac. I wonder if they're trying to take it a bit more upscale. Certainly, the pricing appears to be excellent.

Apple Enhances .Mac
Apple today announced significant enhancements to its .Mac online service, highlighted by the debut of .Mac Web Gallery, a new feature for sharing photos and movies on the Internet. .Mac Web Gallery lets members easily share photos and movies directly from iLife '08 with anyone on a Mac, PC or iPhone(TM) in stunning quality. In addition, .Mac Web Gallery visitors can download high quality images for printing and even contribute photos using a standard web browser or email. Other new .Mac features include a tenfold increase in .Mac storage to 10GB, support for personal domains for iWeb websites and enhancements to .Mac Mail.
.Mac is still somewhat of a joke, though obviously this is a huge improvement. It won't matter. This is a non-starter.

Apple Introduces iLife '08
Apple today introduced iLife '08, the most significant upgrade ever to Apple's award- winning suite of digital lifestyle applications, featuring a major new version of iPhoto and a completely reinvented iMovie. iPhoto '08 automatically organizes photo libraries into Events that let users more easily manage their growing photo collections, and iMovie '08 introduces an entirely new way for users to quickly make movies and share them online. Both iPhoto and iMovie integrate seamlessly with the new .Mac Web Gallery, Apple's new service for .Mac members to instantly create and host stunning online websites for their photos and videos. iLife '08 also features iWeb '08, with live web widgets such as Google Maps that let users create even more dynamic websites, and GarageBand '08, with its new Magic GarageBand feature that makes it fun and easy for both musicians and non-musicians to create great sounding songs.
I'm looking forward to getting this, though I'll have to wait until the end of the month. iLife is always good stuff though, and as Steve Jobs notes in the press release, it's "years ahead of anything available for the PC." That's not hyperbole. It's just true.

Apple Introduces iWork '08
Apple today introduced iWork '08, a significant upgrade to Apple's productivity software suite featuring new versions of Pages and Keynote word processing and presentation applications, and introducing an innovative new spreadsheet application called "Numbers." Numbers introduces the concept of intelligent tables on a flexible canvas, a new approach that makes it easy to organize information, create calculations, analyze results and make spreadsheets look as great as they work. Pages '08 now features distinct modes for streamlined word processing and flexible page layout, a new contextual format bar and change tracking, and Keynote '08 now includes text effects, transitions and themes that help users easily compose spectacular presentations, and Smart Builds with easy-to-set-up A-to-B animations that make impressive animations easy for anyone to create.
I guess I appreciate Apple's desire to sever the one last remaining Microsoft requirement on the Mac platform (Office), but come on. Though there are Keynote advocates out there, the number of Pages users is likely in the teens. And, oh, good, yet another spreadsheet. This just seems like a waste of time to me.

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[ Posted at 2:56 PM | Permalink ]

 

Wednesday, August 01, 2007

iTunes Store Tops Three Billion Songs

I'm obviously behind a bit, having just arrived in France, but this is still big news of course:
Apple today announced that more than three billion songs have been purchased and downloaded from the iTunes Store. iTunes is the world’s most popular online music, TV and movie store featuring a catalog of over five million songs, 550 television shows and 500 movies. iTunes recently surpassed Amazon and Target to become the third largest music retailer in the US.
I'm not a big fan of Apple's lousy 128 Kbps Protected AAC songs, but they've made some decent moves more recently with medium-quality (640 x ...) video and decent-quality (256 Kbps) non-protected AAC, the latter of which isn't the format I prefer, but I can live with it. Given Apple's quality-driven nature, the company should try and move toward higher-quality (HD?) video across the board where possible, and 256 Kbps or better audio across the board, even for protected music.

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[ Posted at 4:41 AM | Permalink ]

 

Wednesday, July 25, 2007

Apple's Mac Makes Strong Market Share Gains in Quarter

Me, in WinInfo:
After years of false starts, the Apple "Switch" campaign appears to be finally paying off: In the latest quarter, the company's Macintosh computers garnered almost 3 percent of the worldwide PC market for the first time in a decade and exceeded 5 percent in the US. Apple sold 1.764 million Macs in the quarter, representing growth of 33 percent year over year. Overall, the PC market grew just 12 percent in the quarter.

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[ Posted at 5:07 PM | Permalink ]

 

Mac market share: Q2 2007

OK, Apple's numbers are in. Assuming I didn't screw up the math, which is a very real possibility, as I'm a math idiot, here's what we get:

US: Apple sold 824,000 Macs in the US in the quarter, compared to 16.35 million PCs sold overall. That gives Apple 5.04 percent of the market in the US.

Worldwide: Apple sold 1.764 million Macs worldwide in the quarter, compared to 59.95 million PCs overall. That gives Apple 2.94 percent of the market worldwide. This, folks, is a significant gain. In Q1 2007, the Mac market share was 2.49 percent, compared to 2.4 percent in Q4 2006.

Now I'm going to double-check these figures. :)

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[ Posted at 4:42 PM | Permalink ]

 

Apple Reports Third Quarter Results

Apple:
Apple® today announced financial results for its fiscal 2007 third quarter ended June 30, 2007. The Company posted revenue of $5.41 billion and net quarterly profit of $818 million, or $.92 per diluted share. These results compare to revenue of $4.37 billion and net quarterly profit of $472 million, or $.54 per diluted share, in the year-ago quarter. Gross margin was 36.9 percent, up from 30.3 percent in the year-ago quarter. International sales accounted for 40 percent of the quarter’s revenue.

Apple shipped 1,764,000 Macintosh® computers, representing 33 percent growth over the year-ago quarter and exceeding the previous company record for quarterly Mac® shipments by over 150,000. The Company also sold 9,815,000 iPods during the quarter, representing 21 percent growth over the year-ago quarter.
Curiously, no one else has this yet. Hmm.

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[ Posted at 4:40 PM | Permalink ]

 

Tuesday, July 24, 2007

Vista use grows as Mac OS X stays flat?

Computerworld is all over the map on this one:
Microsoft's OS should pass Apple's next month
Huh? Vista surpassed Mac OS X about five months ago from what I can tell. PC makers sold almost 60 million PCs in the second quarter alone. Let's assume that 80 percent of them come with Vista. That means that almost 50 million Vista users came on board in just that quarter. That's more than double the actual number of Mac OS X users.
Windows Vista's share of online users has increased every month this year, while rival Mac OS X -- to which Vista has often been compared -- has shown little, if any, growth, a metrics company reports.
I'm not a big fan of using Web metrics to establish usage share, but whatever. I don't think that anyone would claim that:

1) Vista hasn't already surpassed OS X usage.

2) Mac OS X usage is not growing.

These two points of fact sort of render the Web metrics argument to be as useless as I always believed, no?
According to Net Applications, in June Windows Vista accounted for 4.52% of all systems that browsed the Web, up from January's 0.18%. Vista has grown its usage share each month since its release to consumers Jan. 30, hitting 0.93% in February, 2.04% in March, 3.02% in April and 3.74% in May. Apple Inc.'s Mac OS X, meanwhile, accounted for 6.22% in January and hit its high point of 6.46% in May, but it slipped back to 6% in June.

If Vista's uptake trend continues, it should pass Mac OS X in Web usage share by the end of August.
Or by the end of last February, when the real usage shift actually happened.
According to Net Applications' data, the computer maker is not making new Mac converts ... Net Applications' 6% share for Mac OS X jibes with recent IDC sales estimates, which put Apple's portion at 5.6% of all personal computer sales in the U.S.
So are the Net Applications numbers only from the US? Because even with 30 percent YOY growth in CYQ2 2007, the Mac has about 2.88 percent market share worldwide. This article doesn't introduce the term "U.S." until the discussion about Mac market share.

In short, this story is an absolute mess and cannot be trusted. Here's my summary, which runs contrary to just about everything you'll read in this waste of time:

1) Real world Vista usage surpassed Mac OS X usage sometime in February 2007, March at the latest.

2) Real world Mac OS X usage is continuing to grow, as evidenced by Apple's quarterly market share gains worldwide and in the US. (And you silly Mac fanatics thought that my focus on market share was malevolent.)

3) Web analytics cannot accurately measure OS usage, sorry. It's unclear whether these guys can do anything except give rough numbers for Web browsers. And even that's inaccurate given all the browser ID spoofing.

4) You can't mix market data even though I see it happen all the time. If Net Applications is measuring some subset of the Web world, either within the US or not, you cannot draw conclusions about a particular OS's market share in the US. Obviously.

Thanks Paolo.

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[ Posted at 8:38 AM | Permalink ]

 

Saturday, July 21, 2007

A look at PC market share for the US in Q2 2007

A reader was kind enough to point me towards an Apple Investor Relations Web site that contains quarterly information about Apple's regional sales so, what the heck, let's look at Apple's US market share this quarter and going forward. For Apple, the recently concluded quarter is Q3 2007, and hopefully they will provide this detailed information on July 25 alongside their earnings announcement for the quarter.

So let's look at that IDC and Gartner data again, this time with a focus on the US:

IDC reports that PC shipments totaled 17 million units in calendar Q2 2007, up 7.2 percent year over year.

Gartner reports that PC shipments totaled 15.7 million units in the quarter, up 5.9 percent year over year. This growth was higher than expected: The firm had predicted growth of 3.2 percent.

Averaging these figures, we arrive at 16.35 million PCs sold in the US. This is the figure I'll use for calculating Apple's US market share for the quarter. However, IDC estimates that Apple sold 960,000 PCs in the US in the quarter, giving it 5.87 percent of the US market. (Gartner does not provide an estimate for Apple, or at least does not place it in the top five.) This figure makes sense: The Mac's US market share has typically over twice that of its worldwide share.

A few notes.

All of these figures are preliminary. Apple, for example, will release their actual sales figures next week, which should replace any analyst estimates.

This is a summary, not an "analysis." This information is all available elsewhere, I'm just collating it.

Once you start looking at the US specifically, one might argue that other important markets, like Europe, Japan, and Asia should be monitored as well. I'm guessing no one is actually wondering about that.

There's a feeling in part of the Mac community that I'm presenting market share data to make Apple look bad, and that by focusing solely on market share, I'm ignoring other more relevant information about Apple's relative success in the market place. The first argument is untrue: I simply like hard, cold facts, and market share, unlike "mind share" or "usage share" (at least in the PC market) can accurately be measured. Regarding the second point, this has come up far too often, as I've addressed it repeatedly over the years. Again, market share is not the complete story. And yes, Apple is very successful, even in the PC space, and with its isolationist strategy: It has created a desirable niche brand that attracts millions of users, has thousands of developers, garners an amazing amount of press and public awareness, and brings a heaping serving of technical quality and design to the table. There is nothing wrong with Apple today, for sure. But then, that was never the point of this. You'd think that the highly technical people who love the Mac would appreciate numbers. But when it comes to the Mac, or Apple more generally, people tend toward the emotional side a bit too often. OK, I guess that was a bit of analysis. I'm looking at you, Gustav. (Inside joke. There's no one named Gustav.)

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[ Posted at 10:10 AM | Permalink ]

 

Friday, July 20, 2007

iPhone Contract Is Long and Legally Murky

Like most cell phone contracts, then. Wired:
Apple CEO Steve Jobs proudly proclaimed the iPhone one of the most intuitive devices ever made. Not so for the iPhone's terms-of-service contract, which at 17,000 words is one of the longest and most complex ever to accompany a wireless gadget, legal experts say.

No one reads such things, least of all early adopters eager to own the summer's most-lusted-after product. So Wired News has done the hard work for you. We read it not just once but several times, with the help of a few good lawyers.

"I think there's no chance whatsoever that a layperson would understand it and I doubt they could get through it. I think most lawyers wouldn't understand it either," says Fred von Lohmann, a staff attorney with the Electronic Frontier Foundation who in a past career crafted licensing service agreements for a living.

The iPhone contract is unusual in bundling many separate agreements into a single contract. It comes in six parts, including agreements regarding AT&T's phone service, the iPhone software, the iTunes software, the use of Google Maps and of YouTube in addition to a user's consent that an e-mail from Apple "will satisfy any legal communication requirements."

The iPhone agreement also says Apple may monitor users' iPhones "to verify compliance with terms of this license." It notes that Apple may collect technical information regarding users' iPhones, computers, software and peripherals, as long as such information is not used in a form that personally identifies individual users.
Woo.

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[ Posted at 1:36 PM | Permalink ]

 

Thursday, July 05, 2007

Web Development for iPhone

Apple finally posts its guidelines for developing iPhone "applications":
Developers can create Web 2.0 applications that look and behave just like the applications built into iPhone, and provide seamless integration with iPhone applications and services including making a phone call, sending an email, and displaying a location in Google Maps. Third-party applications created using web standards can extend iPhone's capabilities without compromising its reliability or security.
Not surprisingly, a little blurb right on the front page essentially corroborates my theory that Apple released Safari for Windows specifically to facilitate iPhone development. ("The first step in developing a web application for iPhone is to ensure it is fully compatible with Safari. Safari 3 Public Beta, now available for Mac and Windows, provides you with the ideal environment for Safari on iPhone compatibility testing.")

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[ Posted at 10:39 AM | Permalink ]

 

Semi-obvious iPhone/iPod futures

I was among the crowd of people clamoring for a phone-less iPhone-like iPod back when Steve Jobs first announced the device at the January 2007 Macworld, and I still think that would be a great idea, especially if it could be fitted with a real hard drive. But while wrestling with some weird sync issues over the weekend, another thought occurred to me, and while I'm sure this is equally obvious, I'll spell it out anyway: Apple should sell an iPod-less iPhone as well.

You might call such a thing the iPhone nano (with apologies to David Letterman and his even more obvious recent spoof of such a device). And here's why I think this would be a killer idea: After I couldn't get the iPhone to sync with my Outlook calendar properly, I decided to nuke from space ("restore" the device in iPhone parlance) and see what the sync experience is like on the Mac. No surprise, it's better. But since I didn't have any music on my Mac at first, my initial sync was just calendar (Google Calendar via iCal) and contacts (Yahoo Mail contacts via Apple's Address Book application). This information takes up almost no space at all on the device. But what you're left with is a stunningly usable phone and personal information manager.

Indeed, once you get rid of most of the storage space--I'm thinking 1 GB would do it for whatever random photos you might take--you can also dispense with a lot of the battery, since that's pretty much only needed for media playback anyway. You could therefore make a phone-only iPhone--the iPhone nano--that was about one-half to two-thirds the size of the existing device, while retaining the same basic proportions. A smaller phone would be highly desirable to a lot of people, methinks.

Meanwhile, a future video iPod that's based on the iPhone could arguably be a bit bigger than the current iPhone, while still losing the phone features (and associated monthly charges). This could become the new high-end iPod, designed primarily for TV, movie, and other video content.

Just a thought.

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[ Posted at 10:30 AM | Permalink ]

 

Wednesday, July 04, 2007

iPhone observation: Mail application, Take Two

So my previous post about the Mail application was a bit limited, by definition: I'm trying to wrap the iPhone around what I need, not cover every single feature. However, I did get a number of interesting email replies, so I thought I'd follow up on what I've learned, both from readers and from the local Apple Store, where I spent the morning with the concierge.

The iPhone supports a few email services, if not natively, then at least specially. These are, in order of sophistication, from best to worst:

Yahoo! Mail. Unique to the iPhone, Yahoo! Mail is a special form of "push" email that is described as being IMAP-like, which is excellent if you use this service. Yahoo! will literally push server-based changes--like new folders, new email, and so on--to the device automatically every fifteen minutes.

.Mac. Users of Apple's .Mac email can take advantage of IMAP technology, which is a first-rate experience, but not as sophisticated as push email: Basically, the iPhone has to manually sync with the server on a set schedule (every fifteen minutes by default).

AOL. AOL uses IMAP on the iPhone. I finally did get this working, and from what I can tell, the big advantage is that the iPhone only requires your name, user name, and password, and then configures the server settings automatically.

Any IMAP email service. If you are using a third party email service that supports IMAP, and have access to the server information you need to configure it, iPhone is good to go. This includes, by the way, the supposed "Exchange support" that's advertised in the Mail Settings on the device: Exchange only works if its configured for IMAP.

Gmail. Though Google's email service is listed as one of the top-tier choices in the Add Account section of Mail Settings, it's just POP access. The only advantage is that you don't have to look up the server settings; the iPhone will do that automatically when you enter your name, email address, and password. As I noted in the last post, this is really unsophisticated and doesn't meet my needs.

Any POP email service. If you are using a third party email service that supports POP, and have access to the server information you need to configure it, iPhone is good to go. Note that POP email is unsophisticated but better than nothing.

Web mail. You can also access any Web-based email service, like Gmail, Windows Live Hotmail, Yahoo! Mail, or whatever, through Safari, which ranges from OK to completely unacceptable depending on the service and various browser compatibility issues. I've found Gmail access to be decent (but not "good") via Gmail Mobile in Safari, and I'll certainly use that before I ever configure it for POP.

Basically, if you use Yahoo!, you're all set: Yahoo! Mail on the iPhone is a first class experience. I'd describe .Mac mail, AOL Mail, and any other IMAP-based email as a second class experience. Everything else is a joke, or at best better than nothing. In my particular case, I'm stuck using Gmail Mobile via the Web, which is what I was doing on the Windows Mobile-based Motorola Q, though Google does offer a (lousy) Java-based Gmail client on some smart phones too. So it's basically the same experience, with some pros and cons. On the iPhone, the screen is bigger and nicer looking, which is good. But you can't download attachments, which is terrible.

Anyway. Mail, like much of the functionality on the iPhone, remains a mixed bag, unless you happen to be a Yahoo! Mail user.

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[ Posted at 12:07 PM | Permalink ]

 

Tuesday, July 03, 2007

iPhone observation: Mail application decent, but doesn't deliver what I want

While the iPhone's email application, Mail, benefits greatly from the large screen of the device, the actual email support it delivers is sub-part, even by smart phone standards. (Look to Windows Mobile's Pocket Outlook Email for an obvious comparison.) Most of the email support is POP-based, though those lucky enough to have IMAP support can at least take advantage of that system's work-on-the-server approach. (.Mac mail support in the iPhone is a bit better, though that won't help most users.) Obviously, the best mobile email is text-based, and here the iPhone does a great job of displaying messages with its gorgeous screen and crisp fonts. Now if we could only do things like download and edit Word documents and not just view them. And why can't I save JPEG attachments to the device and use them for wallpaper? Too obvious?

One Mail problem points to an obvious design flaw in the iPhone: If you click on a hyperlink in Mail, the link opens in Safari. But if you want to get back to email, there's no Back button messing up the device design. So you have to click the Home button and then manually tap the on-screen Mail icon to go back to your mail, and the message you were reading. Another problem with Mail relates to one of the iPhone's many inconsistencies: If you're viewing a list of messages in your Inbox and rotate the screen to landscape mode, the display doesn't swivel with you. (This is true in some but not all other lists in the device: When you swivel while viewing songs in iPod, the view switches to Cover Flow; when you swivel while viewing videos in iPod, the view doesn't switch. Inconsistent.) The view doesn't swivel when you're viewing email messages or attached Word documents either. Both would benefit from this possibility, but because the iPhone does this in other places, it's bewildering when it doesn't work. Apple makes a big deal out of the screen rotation stuff: It should work consistently everywhere.

Ultimately, I was hoping that the iPhone would have a killer native Gmail application, but really all it has is a POP-based Gmail client. That's useless to me because I organize my email up on the server using Gmail's amazing labels-based technology, which treats email like a database table which you can access using different filtered views. This stuff doesn't get pulled down to any client, POP or otherwise, so Google and/or Apple would need to actually do some work to make the iPhone a first-class Gmail citizen. I desperately want a smart phone that can do this. The iPhone isn't it.

Update: I've written a follow-up to this post which could be of interest: iPhone observation: Mail application, Take Two

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[ Posted at 5:09 PM | Permalink ]

 

Monday, July 02, 2007

Verizon Upgrades EV-DO

The iPhone may make my Motorola Q look silly by comparison, but the tables are turned when it comes to using the "high speed" Internet services both devices can access: EV-DO is just way faster than EDGE. Well, it looks EV-DO just got even faster:
Verizon Wireless kicked some network sand in the face of AT&T on Friday by announcing its entire EV-DO (Evolution-Data Optimized) network has been upgraded with higher speeds and lower latency.

Although the Apple iPhone going on sale at Apple and AT&T stores Friday has won praise for its design, features and Wi-Fi capability, in its current form the phone uses EDGE (Enhanced Data Rates for GSM Evolution), a form of GSM (Global System for Mobile Communications) that falls far short of the nation's fastest cellular systems.EDGE averages 70K bits per second to 135K bps downstream.

Verizon announced Friday that its whole EV-DO network has been upgraded to EV-DO Revision A, which the carrier said offers 600K bps to 1.4M bps downstream and between 500K bps and 800K bps upstream. Its earlier EV-DO network delivered 400K bps to 700K bps downstream and just 60K bps to 80K bps upstream, Verizon said. Revision A is also designed for less latency, a type of delay that can hurt time-sensitive applications such as multimedia.

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[ Posted at 1:53 PM | Permalink ]

 

Apple apparently sold a lot of iPhones

No surprise there. I guess the only question is how many were actually sold.

Apple May Have Sold 700,000 IPhones, Beating Estimate
Shoppers may have bought as many as 700,000 units over the weekend, Goldman Sachs Inc. analyst David Bailey said, twice his projection of 350,000. Piper Jaffray's Gene Munster pegged sales at about 500,000, more than twice his original 200,000 estimate.
Apple sold 525,000 iPhones since launch
Apple Inc. sold about 525,000 iPhones at Apple and AT&T Inc. stores in the first weekend since its June 29 launch, the Los Angeles Times reported on Monday, citing an analyst.
Apple's Opening Weekend: 200,000 iPhones Sold
According to a Global Equities analyst, Apple sold 200,000 iPhones on launch, which if we average the price between the 4GB and the 8GB models, comes to a tidy $110 million, double the $47.2 million box office of Pixar's Ratatouille over the same weekend. Granted, the iPhone costs a little more than a movie ticket, but if the figures are accurate (Apple has yet to release official numbers) it's a box-office smash for Apple.
That last one is an interesting comparison. I recall when Microsoft launched Halo 2 for the Xbox, they also compared its record-setting sales to Hollywood blockbusters:
This month's launch of Halo 2 was the biggest video game event of all time: In its first day of availability, Microsoft made over $135 million on Halo 2, far more than the opening weekend draw of any Hollywood blockbuster in movie history.

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iPhone observation: Battery life

One area in which the iPhone excels is battery life. Granted, I've only done one test, but this is where Apple's other mobile devices--notebook computers and iPods--have never lived up to expectations. In my first battery life test, the iPhone ran for an impressive 5 hours and 29 minutes before shutting down. This is impressive because the first hour of so of that, I was browsing the Web over EDGE (painful, and with many lost connections, while the Motorola Q on EV-DO hummed along and worked faster and much more reliably), while the final four hours were spent playing through the movie "Under the Tuscan Sun" fully twice. By comparison, you can almost watch an iPod battery run down in real time while playing back video, especially the first (2005) version of the 5G iPod with video. The iPhone, somehow, handles this with aplomb. Again, quite impressive.

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Countdown to iPhone 1.01

What's the over/under on the first iPhone patch? Or the next upgrade to iTunes?

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Sunday, July 01, 2007

Ongoing iPhone coverage on the SuperSite

I've posted a number of iPhone-related articles to the SuperSite for Windows today that might be of interest:

Apple iPhone First Impressions
Here's one bit of Steve Jobs hyperbole that I completely agree with: The iPhone will do to mobile computing user interfaces what the Mac did to desktop PCs in the early 1980s. This is the line in the sand, folks. You either get it or you don't.

Then again, one you get past the gorgeous UI, the typically elegant Apple design flourishes, and the unnecessary but attention-grabbing on-screen transitions, the iPhone is flawed, man-made technology. (Just like the first Mac, as it turns out.) The more you use it, the more the device's problems and missing functions become apparent. In fact, the iPhone is a paradox. One the one hand, it has completely elevated the bar for mobile computing to epic, almost dizzying heights. On the other hand, once you've experienced what the iPhone does right--and it certainly is successful in many ways--you become all the more frustrated by what it gets wrong. In other words, its sheer excellence makes you start expecting more.
Also, some photo and screenshot galleries:

Apple iPhone Photo Gallery
Apple iPhone Gallery: Activation
Apple iPhone Gallery: Configuration

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[ Posted at 2:17 PM | Permalink ]

 

Saturday, June 30, 2007

But...

A friend recently commented to me that the Apple TV was the ultimate "now what?" device: You get it home, you set it up, you run it through its paces, and then you reach... now what? Once you get over what it is that it's doing--which happens pretty quickly unless you're a credit card-happy iTunes Store sicko--then there's not much there there. So to speak.

The iPhone is a bit different. Once you get over its very obvious and easily identifiable high points--that gorgeous screen, the cool scrolling lists, cover flow, and so on--you start finding problems. In fact, the more you use it, the more problems you find. In my mind, the iPhone, so far at least, is a "but..." device. Because every time you want to point out something positive, you have to amend a "but..." onto the end of it.

Some examples.

The UI is simple. The UI is simple, but there's no Back button, so you have to just numbly click the only button ("Home") and go back to the Home screen. There's no sense that you've done a series of things because each action sits in isolation. Within ten seconds of picking it up, my friend Chris started turning it over, quizzically. "Where's the Back button?" he asked.

The screen rotates. The screen rotates, but sometimes it doesn't. Because oftentimes rotating just doesn't work, especially when there's a virtual keyboard on the screen.

The virtual keyboard works in both horizontal and vertical modes. The virtual keyboard works in both horizontal and vertical modes but it can't switch between these modes when the keyboard is onscreen. And sometimes, it actually doesn't work in both modes at all: It just depends on where you are and what you're doing. That's inconsistent and annoying.

The photo stuff is wonderful. The photo stuff is wonderful but it's like the Apple TV: You do it once and you're done. How often will you really squint down at this small screen and enjoy photos, really? Nobody takes more family pictures than I do, but even I'm tired of looking at them.

The iPod functionality works great. The iPod functionality works great, but 4 or 8 GB of storage isn't enough for a lot of movies and TV shows. Plus, iTunes treats the iPhone sort of like an iPod shuffle. You have to really pick exactly the content you want, and that content has to be prearranged in iPhone-friendly ways first. I'd like to see more granular control. And something that can choose photo folders more than one level deep under My Pictures. That's amateur hour.

The iPhone syncs with Outlook. The iPhone syncs with Outlook, but it doesn't work with some stuff that's really important to me, like anything other than the default calendar. Or with any PC-based calendar besides Outlook. Or with Google Calendar. You know, the stuff I actually use.

The iPhone works with Gmail. The iPhone works with Gmail, but it only works in POP mode, which I refuse to use. And it doesn't work at all with the Gmail Labels system. In other words, it's not "Gmail compatible." It's just a POP email client. Yawn. The only native Google software on the device is Google Maps, which isn't as revolutionary as advertised, and the Google search feature in Safari. Big deal.

The EDGE network is faster than predicted. The EDGE network is faster than predicted, but it's still as slow as dial-up, and a joke compared to EV-DO or Wi-Fi. And you can't use it as a high-speed modem for your PC or Mac notebook. That's ridiculous.

The iPhone includes cool ringtones. The iPhone includes cool ringtones, but you can't download more or use songs on the device, which seems like an obvious feature.

This could go on and on and on, but I'll save the hundreds of other obvious observations for a later review. Here's a prediction: While the people who just love Apple products because, well, they do, will just love the iPhone, more discriminating smart phone users will run into more and more of these "but..." moments over time--no, very quickly--and the iPhone will grow frustrating. The good news is that Apple has a history of fixing these sorts of things quickly and we can expect numerous iPhone and iTunes software updates in the days, weeks, and months ahead. I like it. But you have to be in a special kind of daze to not immediately find a lot of surprisingly disconcerting problems with this thing. Yes, the iPhone is the nicest looking and sleekest portable device I've ever used. But it's not perfect. It's not even close. And that's not going to be good enough for a lot of smart phone users.

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iPhone activation

A series of screenshots showing the activation and registration process on Windows Vista...

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iPhone arrives

Some shots of the iPhone packaging...

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Wednesday, June 27, 2007

First iPhone reviews are in

I once saw REM in concert in support of their Green album, and they opened the show with "It's the End of the World as We Know It" and "Stand," which were its two biggest hits to that date. Michael Stipe sang the songs with his back to the audience and when they were over, he turned around and said, "Now that we've gotten the MTV stuff out of the way, we can actually start the show." We're seeing the iPhone equivalent of that this week, with all the expected Apple fans at high profile publications publishing their early Apple iPhone reviews. Here are three obvious examples listed in order by their stature in Steve Jobs' rolodex:

Steven Levy:
A couple of weeks ago ... had an opportunity to give a good workout to something I had received the previous day: a review unit of Apple’s eagerly awaited (boy, that’s an understatement) iPhone. One of the most hyped consumer products ever comes pretty close to justifying the bombast. Apple has a history of using cutting-edge technology, slick design and friendly software to break the common logjam in which our machines have the capability to perform certain tasks, but developers haven’t figured out how to make the experience easy, even pleasurable, for users. That’s one reason why people, especially the tens of millions who love iPods, have been so eagerly awaiting the iPhone.
Walter Mossberg:
We have been testing the iPhone for two weeks, in multiple usage scenarios, in cities across the country. Our verdict is that, despite some flaws and feature omissions, the iPhone is, on balance, a beautiful and breakthrough handheld computer. Its software, especially, sets a new bar for the smart-phone industry, and its clever finger-touch interface, which dispenses with a stylus and most buttons, works well, though it sometimes adds steps to common functions.
David Pogue:
I’ve walked around with an iPhone in my pocket for two weeks ... As it turns out, much of the hype and some of the criticisms are justified. The iPhone is revolutionary; it’s flawed. It’s substance; it’s style. It does things no phone has ever done before; it lacks features found even on the most basic phones.
Why highlight these reviewers? First, all three reviewers quoted above went to great lengths to explain how long ago they received the devices, which does more to separate Us from Them then it does to establish any sort of reasonable experience on which to base a review: You get the feeling that these guys wrote most of their reviews before they even had the iPhone. Second, while each did a commendable job of pointing out problems, especially Pogue and Mossberg, each also hit and then exceeded the Apple-required number of superlatives. That should make anyone nervous, given the expense and important of the iPhone.

I think the true story of the iPhone will be told in the coming weeks as real people, not those who seem interested in furthering Apple's brand, get their hands on the iPhone. I'm looking forward to using an iPhone. I'm looking forward, too, to seeing what real people--not Apple sycophants--think about it too.

I guess what I'm trying to say is this: When it comes to something complex and life-changing like the iPhone, you can't just review it like an MP3 player or a revision to Hotmail. You have to really use it, and do so alongside competitors, and do so over time, to put it in perspective. (As I did with my Windows Vista review, incidentally. You just don't want to screw something like that up.) Complex products require more thought, and more time, and aren't amenable to shipping deadlines. The truth of the iPhone will be told in the coming weeks, not right now. We need a review that forgets the hype instead of wallowing in it.

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Tuesday, June 26, 2007

Apple makes two big iPhone announcements

With the clock ticking ever closer to the iPhone release date, Apple today made two major and long-awaited announcements:

AT&T and Apple Announce Simple, Affordable Service Plans for iPhone
iPhone goes on sale at 6:00 p.m. (local time) on Friday, June 29 and will be sold in the US through Apple’s retail and online stores and AT&T retail stores. All iPhone monthly service plans are ... based on a new two-year service agreement with AT&T. Individual plans are priced at $59.99 for 450 minutes, $79.99 for 900 minutes and $99.99 for 1,350 minutes. All plans include unlimited data (email and web), Visual Voicemail, 200 SMS text messages, roll over minutes and unlimited mobile-to-mobile and a one-time activation fee of $36.
Apple and AT&T Announce iTunes Activation and Sync for iPhone
Apple and AT&T today announced that iPhone users will be able to activate their new iPhones using Apple’s popular iTunes software running on a PC or Mac computer in the comfort and privacy of their own home or office, without having to wait in a store while their phone is activated. Activating iPhone takes only minutes as iTunes guides the user through simple steps to choose their service plan, authorize their credit and activate their iPhone. Once iPhone is activated, users can then easily sync all of their phone numbers and other contact information, calendars, email accounts, web browser bookmarks, music, photos, podcasts, TV shows and movies just like they do when they sync their iPods with iTunes.
That second one is truly innovative, if a bit obvious. But this really changes the landscape for purchasing a phone. I'm curious, though: Can you deactivate your iPhone through iTunes, too, just as you deactivate a computer from your iTunes Store account?

Related: iPhone activation and sync video (Apple)

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Monday, June 25, 2007

Apple Now Third-Largest US Music Retailer

Reuters:
Apple Inc.'s digital music store iTunes is now the third-largest music retailer in the United States with 10 percent market share, overtaking Amazon.com in the first quarter, according to a survey released Friday.

The NPD Group report highlights the growing strength of digital music in the U.S. market as physical sales of compact discs continue to slide.

Apple's iTunes is third behind market leader Wal-Mart Stores Inc. with a 15.8 percent share, and Best Buy Co Inc. with a 13.8 percent share, according to the survey of 40,000 people aged 13 and older.

Both of those retailers mostly sell music in the CD format.
This one was only a matter of time, but I'm curious that the number one and two players in this market have such low market share. It's actually possible for Apple to one day be the dominant supplier of music overall, which is astonishing.

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Sunday, June 24, 2007

Absolutely stunning Steve Jobs/Apple article

New York Magazine's John Heilemann has written an amazing article about Steve Jobs, timed to the introduction of the iPhone. There's just so much good info here, I can only point out a few bits.

On the iPhone:
The emerging consensus, in fact, is that the [mobile phone makers'] dread is warranted. That Jobs is about to do it again—to unleash another object of overwhelming, consciousness-drenching, culture-shifting desire. That Apple’s past is merely preface to a period of increasing and metastasizing dominance.
On Apple's shaky position a decade ago:
Jobs told friends the company was 90 days away from bankruptcy. [As I've said repeatedly, by the way. --Paul]
On the genius of simplicity:
"He said, ‘We’re going to do just four things,’ and then he drew this grid: laptop, desktop, consumer, business. That was it. And I was, like, ‘Beautiful!’"
On the luck of the success of the iPod:
The initial hopes for the iPod were modest. It was conceived as simply another part of the company’s “digital hub” initiative: an assortment of features (iMovie, iDVD, iPhoto, etc.) intended to make the Mac as mediacentric as possible. At the launch, Jobs touted the iPod’s functionality as a spare disk drive. The notion that it would transform Apple from an also-ran computer outfit into a consumer-electronics powerhouse never occurred to anyone.
On the success of the iTunes Store:
The iTunes Store has ... directly contributed next to nothing to Apple’s bottom line. But Jobs never intended to make a bundle by retailing music. The purpose of the iTunes store was strictly to sell more iPods.
On how iPod and iTunes lock out competition:
The link between the iPod and iTunes is ... designed to limit consumer choice, to foster reluctance among consumers who own iTunes tracks to switch to other devices. It has prompted complaints by European governments to the European Commission—which so far have come to naught.
On why subscription music services make sense, despite Apple's tunnel-vision:
“Right now, the download model is necessary because I want to take music in the car or to the gym. But once we have true mobile broadband, the streaming model is going to take off. Then there’s never really going to be a need to own files at all. It’ll all just be there in the cloud.” As for music discovery, Wilson says, “I’ve never found one single artist or song on iTunes … It’s an online version of Tower Records, only worse.”

MusicNet’s McGlade, whose products compete with iTunes, agrees. “The issue with download purchases is that every time you want to hear a track, you’ve got to make a buying decision,” he says. “I gotta tell you, once you put people on a subscription service, they can’t go back.”
On Gates and Jobs at "D" (and agreeing with me that Gates seemed much more composed than Jobs):
The joint interview was revealing on other levels, too. Whereas Gates came across as entirely at ease, almost avuncular, Jobs was coiled as tight as a spring. Whereas Gates spoke happily about the marks, technological and philanthropic, he would leave on the world, Jobs squirmed at the notion of bequeathal, with its intimations of mortality.
There's so much more in there: The compromise that is the iPhone feature-set, a persistent Google/Apple merger rumor, and so on. Definitely worth the read. Just fascinating stuff.

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Thursday, June 21, 2007

Apple's New iPhone

LOL. The Onion takes on the iPhone and hilarity ensues:
Apple is set to release the much-hyped iPhone Friday, June 29. Here are some of its most highly anticipated features:

Nanotechnology enables it to reassemble itself when thrown against wall

Exclusive link to Google Street View so you can watch yourself using your iPhone at all times

Takes Polaroids

When moved from hand to ear, makes Lightsaber sound effects

Prominent Apple logo

Reproduces through asexual budding

Has way, way more PRAM than the last thingy

Comes with an iPhone hat, so people know you own an iPhone during the brief periods you're not using it
Thanks Fabrice.

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Wednesday, June 20, 2007

iPhone headline fun

What the heck. The iPhone mania stuff is just hilarious.

Apple builds hype for iPhone with less
Yeah, Apple's known for really dialing it back when it comes to hype.

Polls indicate millions covet the iPhone
Hey, polls indicated that Al Gore won the 2000 election too.

Mass Consumer Adoption of the iPhone Not a Certainty, IDC Survey Finds
Ask again later.

Who Wants the iPhone?
Me.

Gartner to IT: Avoid Apple's iPhone
I just thank God someone was here to step in and prevent another business from making yet another spur of the moment technology purchase.

Apple may profit from wide deployment of multi-touch screens
Just like they profited from the wide deployment of PC-based GUIs.

Apple has until midnight tonight to respond to antitrust charges filed in April by the European Commission against the company and four major record labels
If I know Apple like I think I do, their response will be a middle finger aimed at Europe. No, that's not really a joke, sorry.

YouTube Live Coming to iPhone on June 29
And you thought everything on the iPhone was going to be high quality.

Verizon CEO: No need for iPhone killer
Seriously, we were planning on going out of business anyway.

iPhone battery testing methods revealed
The same as with MacBooks: Measure results and multiply by two.