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About this site

For six years, the Internet Nexus served as my technology blog, but I've since started blogging at the SuperSite Blog instead. If you're looking for the blog, please head there. --Paul



Coming soon: Everything Must Go

The next edition of "Everything Must Go" will be appearing here soon. --Paul



Wednesday, October 03, 2007

Zune 2.0 coverage on the SuperSite

Sorry for the delay since my last post here: Between traveling for the last week and starting up the new SuperSite blog, I've been a bit busy. Plus there hasn't been much going on in the Apple world, though I'm now looking at both Microsoft Office 2008 and Leopard for future write-ups. In any event, I've posted a bunch of content about the new Zunes that should be of interest. My take on this is that Microsoft will indeed by the solid number two behind Apple in the portable player market by the beginning of 2008. Things are getting interesting.

Zune 2 Preview
Zune 2 Photo Gallery
Microsoft Reveals 2nd Gen Zune, DRM-Free Music Plans (News)
Some thoughts on Zune 2.0 (Blog posting)
A Zune follow-up (Blog posting)

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[ Posted at 12:38 PM | Permalink ]

 

Wednesday, September 05, 2007

First impressions: 'The Beat Goes On' Announcements

While I'll be reviewing Apple's new lineup of iPods on the SuperSite for Windows, I thought it would be interesting to toss out some thoughts about the devices based on the recently completed special event at which they were introduced. As always, the iPod line remains the standard by which all other portable media players are judged, and the Fall 2007 lineup is the strongest yet. Here's what it looks like, along with other revelations from "The Beat Goes On":

No Beatles
Despite persistent rumors and constant Beatles references during the Jobs keynote, "The Beatles" catalog was not made available on iTunes. (Yet.) Sigh.

Grade: F

iPod facts and figures
The domination of iTunes and the iPod is astonishing. According to Apple, the company has distributed over 600 million copies of iTunes and has sold over 3 billion songs, 95 million TV shows, and has provided over 125,000 podcasts to listeners. Astonishing.

Apple has sold over 110 million iPods to date, also astonishing.

Grade: A+

iPod shuffle
Apple added new colors and not much else to the $79 iPod shuffle, which was thoroughly revamped for last year. New colors include red (as in Product[RED]), purple, light blue, and light green, in addition to last year's silver color. Otherwise, the shuffle hasn't changed, up to and including the same 1 GB of storage space. This is mostly OK: The shuffle was fine as-is, but you'd think Apple might have bumped the storage to at least 2 GB.

Grade: B

iPod nano
The best-selling nano is getting quite a bit fatter/wider thanks to a new QVGA 320 x 240 screen (equal to that of last year's iPod with video) that supports video as well as Cover Flow; it also comes with 3 iPod games. While I question the width increase of the new device (coming as it does with a non-updated music-only iPod shuffle), the new nano looks neat. It is all metal (though I doubt anyone was actually asking for that), thinner than before, and appears more rounded on the edges than the too-sharp-edged iPod with video from last year. It sports 24 hours of battery life for audio and 5 hours for video, both excellent. Pricing is reasonable at $149 for a 4 GB version and $199 for 8 GB. The new nano is available in five colors: black, red, gray, blue, and green. They look great overall.

Grade: A

iPod classic
Replacing the old iPod with video (which some people think of simply as "iPod") is the new iPod classic. This player doesn't appear to be particularly exceptional other than the new storage options: It's the same basic size and shape as the previous iPod, but appears to have rounded edges, like the nano. (Assuming that's the case. It may be a photographic trick.) Anyway, the iPod classic is now all-metal (whatever), thinner than before, and comes in 80 GB and 160 GB variants. The 80 GB version gets 30 hours of battery life for audio and 6 hours for video; it costs $250. The 160 GB version gets 40 hours of battery life for audio and 7 hours for video; it costs $350. Both are reasonably priced, though the tiny screen is increasingly uninteresting in the wake of the Zune, iPod touch (see below), and iPhone. As before, the iPod classic comes only in black and white.

Grade: B

iPod touch
Arguably the most impressive introduction of the event and the one countless digital media fans have been clamoring for, the iPod touch is basically the iPhone without any phone features. It features all the iPhone goodness you'd expect, including the multi-touch UI, the Cover Flow views, the icon-based home screen, and landscape video playback.

The iPod touch does more than that, however. It includes integrated 802.11b/g Wi-Fi, like the iPhone, which you can use with its integrated Safari browser, YouTube application (a la iPhone), and... drumroll, please... the new mobile version of iTunes, dubbed iTunes Wi-Fi. Yep, Apple jumped on the obvious train and added that feature so many people were looking for: Buying music over the air. Sadly, you cannot sync over the air via Wi-Fi, which would have really completed the picture. There was also a Starbucks announcement that is barely worth mentioning, given that it will taken until 2009 to completely rollout, assuming it ever happens.

The price is reasonable, but not exceptional, given the capacity: An 8 GB version is $300, while a 16 GB version will set you back $400. Battery life is great, 22 hours for audio and 5 for video, but then you won't be putting much video on this thing with such small amounts of built-in memory.

The only reason this doesn't get an A+ is the storage: Even 16 GB is paltry for a video collection. I honestly believe customers would be OK with a thicker device if they could get an 80 GB or even 160 GB hard drive in there (with the resulting larger battery). Maybe someday that will happen, but this is a wonderful start.

Grade: A-

iPhone
Apple is dropping the 4 GB iPhone and, most astonishingly, dropping the price of the 8 GB version by $200 to a much more reasonable $400. I've often referred to the price point on the iPhone as being exorbitant, but this brings it down to reality. Bravo to Apple for being this aggressive this quickly.

The iPhone also picks up some iPod Touch features, like iTunes Wi-Fi (sweet) and the silly Starbucks application, as expected.

Finally, Apple is adding one of many curiously missing features to the iPhone: Ringtone support. Now, customers can buy song ringtones for $1.98: 99 cents for the ringtone itself and 99 cents for the song. It's not the full iTunes catalog, however, but rather a 500,000 song subset. The new version of iTunes, being released "tonight," will also add a ringtone editor so you can recast nonprotected songs from your existing music collection into ringtones yourself. Neat.

Grade: A

iTunes 7.4/8?
There's a new version of iTunes coming tonight, apparently. We don't know much about it beyond the new ringtones stuff and reverse sync with iTunes Wi-Fi, so there's no point in writing it up quite yet. Stay tuned.

Grade: n/a

Presentation
As is often the case, Steve Jobs loves playing to the home crowd and the Apple friendly people in the audience--about half were Apple employees according to at least one blogger who was there--ate it all up. I don't like the lies--Apple isn't the first to add a Web browser to a portable media player, example--and I don't like the boasting, but there's no denying that Jobs is the master of this domain. Say what you will, but this time, at least, he was right on target. This stuff is excellent.

Grade: A

Overall, this was a solid even exciting event. I'm looking forward to reviewing the new iPods, and iTunes 8.0, if that's what it is. I'm also curious how Microsoft intends to answer this threat with new Zunes, and if that's even possible.

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[ Posted at 2:56 PM | Permalink ]

 

Zune Price Drop

From the Futility Department over at Zune Insider:
Some of you may have already heard, but tomorrow we’re dropping the suggested retail price for Zune to $199. It’s part of the normal product lifecycle, something we’ve had on the books for months. We just got some research back and customer satisfaction with the 30GB device is really high (around 94%) and we expect even more consumers will now want to discover the Zune experience at the new lower price.
Funny this would come right before an Apple event at which the company introduced its 2007 lineup of iPods. :)

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[ Posted at 1:44 PM | Permalink ]

 

Sunday, September 02, 2007

Sync iTunes, Windows Media Player, and Zune

I manage my master music collection through iTunes in Windows Vista, but maintain links to this collection in both Windows Media Player 11 and Zune so that I can sync that music with non-Apple devices. This works pretty well, though you have to manually update album art and perform other housekeeping tasks, especially in WMP, fairly often. Turns out there's a better way.

If you're a Windows-based iTunes user, or someone looking to sync music meta data between iTunes and Windows Media Player/Media Center, you need to download a cool utility called MusicBridge immediately. MusicBridge offers manual one-way sync (in either direction) between iTunes and WMP of...

- General meta data

- Album art

- Ratings (!!!)

- Playlists

And you can export and import ratings (from iTunes) to and from XML. This is an amazing tool, and highly recommended. It's amazing seeing my very thorough iTunes ratings appear, perfectly, in WMP. The only problem is that the process is manual: You have to sync these things individually, and it's not automated. No problem: MusicBridge works grea, and MusicBridge could easily be used to migrate a music collection from iTunes to WMP, or from WMP to iTunes.

On the Zune side, the Zune desktop software actually includes everything you need to sync with iTunes and/or WMP, but you have to enable it: Just Access go to Monitor Folders (Options -> Library -> More Options -> Monitor Folders) and check the option titled "Add files, playlists, and ratings from another media player to library" in the Add Folders to Library dialog. Then click OK and it will all be blasted right into Zune, and kept up-to-date automatically.

The end result is that iTunes, Zune, and WMP now contain nearly identical copies of my music library right now. It's a lot closer to what I've been looking for than I had imagined was possible without a lot of work and duplication. I've been playing with this stuff all weekend, along with some related tools for accessing AAC files from WMP (and thus Media Center, but not Media Center Extender) and removing DRM from iTunes-purchased songs, so they can be used with other players and devices. I may write this stuff up soon, it's really kind of fantastic.

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[ Posted at 1:36 PM | Permalink ]

 

Thursday, August 30, 2007

Sony to unplug Connect music service

Associated Press:
Acknowledging its proprietary audio technology was a marketplace flop, Sony Corp. is shuttering its Connect digital music store and will open its portable media players to other formats.

The moves were announced Thursday at a Berlin consumer electronics trade fair as the Japanese electronics pioneer unveiled a pair of new digital Walkmans that can play the Windows Media Audio, MP3 and AAC audio formats.

Sony said it would phase out operations of its struggling Connect online store, which sold songs in the company's proprietary ATRAC format.

"This gives customers greater flexibility in their music software approach," the company said in a statement. "As a result, Sony will be phasing out the Connect Music Services based on Sony's ATRAC audio format in North America and Europe."
And another one bites the dust, in this case not a moment too soon. It's bad enough that Sony went with a format--ATRAC--that no one supported, but its own devices were generally woefully bad. And it's interesting to see someone jumping on board PlaysForSure amid all the recent bad news about that platform.

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[ Posted at 12:56 PM | Permalink ]

 

Thursday, August 23, 2007

Microsoft Has Itself To Blame For MTV's 'Urge' Dump

Paul McDougall at Information Week:
It's hardly surprising that MTV has dumped its 'Urge' music partnership with Microsoft and hooked up with RealNetworks and Verizon. What would you do if you got stabbed in the back?

Zune is hardwired to Microsoft's Zune store. If you want songs for your Zune, you buy them from Microsoft.

In other words, Microsoft screwed its industry partners when it launched Zune. MTV's Urge store was part of the PlaysForSure camp and I'm sure execs at the network were just waiting for the chance to get one back at Microsoft after it launched Zune without PlaysForSure compatibility.

They did this Tuesday by hooking up with Real and Verizon.

The bigger question is this: How can Microsoft ever again ask partners in the increasingly important online entertainment space to take its promises of ongoing support and compatibility seriously?
I have to say, I agree with this completely. While I understand (sort of) Microsoft's desire to go it alone with Zune, not supporting PlaysForSure in the Zune and then pretending that they intended to support both initiatives going forward was disingenuous to their partners. And let's not forget that Zune was hatched almost immediately after URGE launched. Welcome to the social, MTV.

And then there's Bizarro World, where the opposite is true: MTV Deal With Rhapsody Crushes URGE Users

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[ Posted at 2:36 AM | Permalink ]

 

Wednesday, August 22, 2007

Zune is $149, today only on Woot

Thanks Paula: Woot is offering the 30 GB Zune for only $149, but you have to buy it today, I believe. This is of course a great deal, though I realize that most Nexus readers probably already have one or two Zunes. Right? Right?

Woot:
Warranty: One year

Features:

- 30GB hard drive stores up to 7,500 songs, 25,000 pictures or 100 hours of video (128 Kbps)

- 3” bright color LCD display can be customized with your photos for a personalized appearance

- Resolution 320×240, vertical or horizontal orientation

- Ultracompact player measures just 0.6” thin and weighs 5 oz.

- Supports MP3, WMA and ACC audio formats, displays JPEG image formats plus displays WMV, MPEG-4 and H.264 video formats

- Built-in FM tuner with RBDS broadcast signal support to display artist and track title
Etc. You either want one or you don't, I guess.

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[ Posted at 11:38 AM | Permalink ]

 

Tuesday, August 14, 2007

Music: It's better than it sounds on MP3

San Francisco Chronicle:
The artificial audio of MP3s is quickly becoming the primary way people listen to music. Apple already has sold 100 million iPods, and more than a billion MP3 files are traded every month through the Internet.

But the music contained in these computer files represents less than 10 percent of the original music on the CDs. In its journey from CD to MP3 player, the music has been compressed by eliminating data that computer analysis deems redundant, squeezed down until it fits through the Internet pipeline.

When even the full files on the CDs contain less than half the information stored to studio hard drives during recording, these compressed MP3s represent a minuscule fraction of the actual recording. For purists, it's the dark ages of recorded sound.

How much the audio quality is affected by the MP3 process depends on the compression strategy, the encoder used, the playback equipment, computer speed and many other steps along the way. Experts agree, however, that the audio quality of most MP3s is somewhere around FM radio. The best digital audio, even with increased sampling rates and higher bit rates, still falls short of the natural quality of now-obsolete analog tape recording.

How good MP3s sound obviously also depends greatly on the playback system. But most MP3s are heard through cheap computer speakers, plastic iPod docking stations or, worse yet, those audio abominations called earbuds.
I'm always amused when people say that low-quality MP3/WMA/AAC tracks sound just fine. It literally is the audio equivalent of calling a McDonalds Happy Meal delicious. I guess it just depends on what you're used to consuming.

Related: Just because it's digital, doesn't mean it sounds good

Semi-related: I discovered this story through MacSurfer, which is a good (if curiously repetitive) Mac news aggregator site. They were linking to a story on The Inquirer, which is a sad little "The Register"-wannabe site from the UK that, as it turns out, simply reworded a story they had discovered on The Seattle PI. (My guess is they do that a lot.) However, even that story wasn't the original: The PI can apparently republish stories from The San Francisco Chronicle, but of course they don't link to the "original." So I went and looked for it and linked to that here. Sometimes I really wonder about the Internet.

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[ Posted at 12:36 PM | Permalink ]

 

Dell gets back in the MP3 player game

Fortune:
Dell announced plans yesterday to acquire a private MP3 software company called ZING Systems Inc., an indication that Round Rock is interested in re-entering the MP3 product ring.

In September 2005, Dell unveiled its own player, the DJ Ditty, to compete with the iPod Shuffle –you may not recall because it all happened so quickly. The Ditty was pulled last August, less than a year after its launch. At the time, a spokesman told the Wall Street Journal the company wanted to focus instead on its core products, like PCs and printers.

ZING licenses its technology to Sirius (SIRI) and SanDisk (SNDK) for their MP3 players, and according to the company’s website, its software lets people not only listen to live digital streams but collect songs from them and make playlists.
If this is true--and I have a hard time understanding it if it is--then surely Dell has been inspired by the success of the Zune to plumb their own 0.05 percent of the market while Apple is busy blazing new trails with the iPhone. Or something.

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Saturday, August 04, 2007

Zune: We're (still) number 2!

Latest update from Microsoft: Zune has retained its (admittedly distant) second place position in the hard drive-based MP3 player market each month since the device went on sale in November 2006. Microsoft sold 1.2 million Zunes by the end of June 2007, and in June the Zune accounted for 12.9 percent of the HDD MP3 player market.

It's all upside, baby. :)

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[ Posted at 4:38 AM | Permalink ]

 

Sunday, July 22, 2007

It's Official: Zune Hits (and Exceeds) One Million Mark

Zune Insider:
[On July 19] on the earnings call, Microsoft announced that Zune has achieved our goal of one million units sold in, as well as Microsoft earning over $50 billion in annual revenue. We actually went above and beyond our goal: we sold 1.2 million units.
LOL. Well, there you go. Does this mean Zune sales are "better than expected," given the 1 million prediction? Eh? Eh?

Update: So if you read the comments section on that Zune Insider post, you'll discover that... there are actually Zune supporters out there. It's unclear from the discussion whether all of them work for Microsoft and/or whether every single Zune owner actually posted a reply to that thread, but honestly, that's just messed up. :)

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[ Posted at 3:33 PM | Permalink ]

 

Monday, July 16, 2007

Hacker Unlocks Microsoft's DRM Platform

CRM Daily:
A member of the Doom9 Forum known only as "Divine Tao" claims to have defeated Microsoft Relevant Products/Services's Digital Rights Management (DRM) platform for securing the distribution of digital media files over the Internet. According to other Forum members who have already downloaded it, the new utility program for PCs running Windows XP and Vista not only works wonderfully but can even run on Microsoft's Zune player.
Eh? Methinks someone read that wrong. It works with the Zune software on Windows, not with the Zune device.
Divine Tao's new upload to the Doom9 Forum is actually an update to a utility first posted by Forum member "Viodentia" way back in April of 2006, after which Microsoft was forced to release two patches as a quick fix. However, Viodentia quickly broke the software giant's fixes.

Microsoft subsequently went to court but was later forced to drop its lawsuit given that the software giant had been unable to identify or locate the utility's author.

"Lacking the source code to the extant programs, I can only offer this output of my own efforts," wrote Divine Tao in the hacker's initial posting at the Doom9 Forum. This is an apparent reference to the software giant's prior claims that the source code for its DRM platform had been illegally accessed by a company insider.
Ironically, this might actually increase sales of songs from Zune Marketplace for a short period of time.

Related: FairUse4WM - a WM/DRM removal program

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[ Posted at 9:08 PM | Permalink ]

 

Tuesday, May 29, 2007

Microsoft doesn't sell 1 million Zunes

I'm not sure what's funnier:

1. The San Francisco Chronicle apparently misquoted Robbie Bach on Sunday to make it seem like Microsoft had already sold 1 million Zunes when, in fact, the company still expects to hit that mark by the end of June.

or...

2. Someone actually listened to the Chronicle podcast with Bach and discovered that discrepancy. I mean, seriously. Has anyone ever listened to this guy talk?

or...

3. A couple of guys email me asking/demanding me to "retract" my original post about this event. You know, as if I had made it up or not done due diligence for a blog posting. Sigh.

Anyway. In the original Chronicle article, Bach is quoted quite clearly as saying, "We've sold a little over a million Zunes." Thus this post. But on the podcast, he says, "When we finish our fiscal year in June we'll have sold a little over a million Zunes, so we feel very good about that." I wonder if he said both, separately. Or if the podcast is the only conversation they had. If it's the latter, the Chronicle needs some help. If it's the former, Bach needs some help. Actually, based on the performance of the Microsoft division he oversees, Bach does indeed need some help.

Overall, this isn't a huge issue, as the end of June is just a month away. But the original report made it seem like Microsoft had accomplished its goal ahead of schedule. Apparently, that's not the case.

BTW: Apple only sold about 500,000 iPods in its first six months. Granted, it's a different era now. But there's this notion that the iPod has always sold well, and that wasn't the case at all in its first year or so on the market.

Related: Microsoft On Track to Sell 1 Million Zunes

Update: Apparently, Business 2.0 broke this story earlier today.

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[ Posted at 10:46 AM | Permalink ]

 

Monday, May 28, 2007

Microsoft sells 1 million Zunes

So there you go. It may be the laughing stock of the Apple-loving blogosphere, but the Zune is apparently not doing all that horribly: Microsoft president Robbie Back claims in a San Francisco Chronicle interview that the company has already sold one million Zune devices:
"We're still about nine months [actually, it's closer to 6 months --Paul] into having Zune in the marketplace. We're very pleased with the progress. We've sold a little over a million Zunes. In the category we're in, the hard-disk-based category, we've got about 10 percent market share. It's a good start. It's not an overwhelming start. I'm not going to pretend it's some gigantic move."
Those with decent memories will recall that Microsoft announced up front that their goal with Zune was to sell one million units by the end of its fiscal year, which happens on June 30, 2007. So with a month to spare, they've done just that. Not too shabby.

Of course, Apple sells several million iPods a quarter, so there's still some ground to make up. But still. Not too shabby.

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[ Posted at 8:20 PM | Permalink ]

 

Thursday, May 24, 2007

Zune update

Microsoft continues its monthly Zune updates. Here's what's happening this month:

- The new pink Zune is the new number two selling Zune, behind the black unit, but ahead of white and brown.

- A new limited-edition Halo 3-themed Zune will be made available exclusively at Game Stop stories on June 15.

- "Inspired by the bright colors of the summer season," Microsoft will ship a red Zune in June as well.

- Zune controlled 9.2 percent of the HDD-based portable MP3 player market in April, according to NPD. I assume that Zune is still the number two selling player in this market, but Microsoft's update doesn't specify that.

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[ Posted at 10:55 AM | Permalink ]

 

Monday, May 07, 2007

Yahoo untangles licensing web for lyrics service

Reuters:
A new music lyrics service launched by Yahoo illustrates the potential and the challenges of integrating lyrics into digital music products today.

At Yahoo and elsewhere, lyrics remain a notable omission from digital music files either purchased or acquired through subscription models. Not only do consumers not receive song lyrics with their download, they can't search for songs by lyrics within Yahoo Music Unlimited or any other digital music service including iTunes.
Two things.

1. Yahoo! Music is still in business?

b. Getting lyrics with digital music would be nice, but isn't necessary. As the father of a deaf son, I'd have to say that there are far bigger issues with these services right now. For starters, how is it even legal in the US to distribute digital TV shows and movies with out closed captioning? Apple--and anyone else that does this--should be ashamed of themselves for ignoring this. Song lyrics? Pfft. Please. Let's get our priorities straight.

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[ Posted at 8:36 AM | Permalink ]

 

Friday, May 04, 2007

Microsoft Poised to Rule Entertainment, Devices World

This might come as a shock to the rest of the world (or what I call "the real world"), since there it seems like Apple, not Microsoft, is pretty much dominating. But the exciting Robbie Bach of Microsoft has something to say about that, thank you very much:
There are ways to make money on an Xbox. Generally it's not on the hardware itself; we'll probably be gross margin neutral on that over the life cycle of the product and try to break even on that.

[Regarding the Zune,] people always want to say, gosh, Apple has such a big lead, what are you going to do, how do you possibly compete with that, and why would you bother? And part of my response is, you know, they've sold 100 million devices. So, let's just do some math. You and I can do this. How many people are there in the world? Five, six billion ... every single one of them has a music experience ... [some math ensues] ... you have a target audience of a 1.5 billion people. Not everyone is going to want a digital device; we can go through the yak-yak around that. But the audience is huge, and we are really early in what's going to happen in the music space. And the music industry is … in the process of reinventing itself.

And so for us, A) there's a big market; B) we think the opportunity is just beginning; and C) if you want to be in what we call connected entertainment, you have to be able to connect movies and video with music, with games, with communications technology to be able to do that. You can't not have a player.

So, early phases of this, we're about 10 percent market share in the category we're in, which is the hard disk. That's a good first step. Like Xbox was before it, the first step is what it is, it's nice, it's not perfect. People have commentary and questions and things we can improve, and we would say, yep, you're right. And we're not stupid, we see all those things, and we're good developers, and we know what we need to do. And you're going to see the product get better and better and better. You're going to see us be relentless in marketing. And you're going to see us expand into other parts of the category beyond the hard disk space. And I think we can be successful; I think we can build a nice business.
Anyone else want a courtesy flush with their music experience? Geesh. I just love marketing talk.
[On communities,] Zune today probably isn't a great example in the sense that community is part of the process for Zune that we believe in, and we haven't...really created the community environment.
Welcome to the social.
[Regarding consumer electronics,] From a balanced perspective there are categories where we're not going to do devices. We don't do phones. We don't have plans to do phones ... There are other places like Zune where because of Apple's success, and frankly because of the uneven experience we were able to deliver just by being the platform provider, we decided we had to do it ourselves. I have no desire to do hardware ... Xbox is the hardest piece of consumer electronics hardware to produce in the world, no debate. It just taxes way more of anything you could possibly want to do. Zune technically speaking is dramatically easier. Almost any other device you could describe to me would be dramatically easier than producing what we did in Xbox.

And so by becoming experts at doing that, we are building core skill sets that we can leverage other places if we think the business requires it.

I believe people are going to want an entertainment experience that's always connected regardless of the device and the location they're in. If I want to do that, I've got to be great at video, I've got to be great in music, I've got to be great in games, and I have to be great at communications. Those are the building blocks.
Microsoft's approach to this stuff is so typical, it's hard to remember that these are the guys who were supposed to be so different from the rest of the company. It's OK to have a vision, I guess. But Microsoft thinks in terms of platforms, not great products. Apple does it the reverse way: Ship something drool-worthy and watch people snatch it up. Do it again. And again. Suddenly, there's a platform sitting there. Microsoft spends so much time plotting platforms that by the time the vision is complete, the world has already moved on. The old way of doing things doesn't work any more. Isn't that why they copied Apple with the Zune in the first place?

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[ Posted at 8:30 AM | Permalink ]

 

Thursday, April 26, 2007

Microsoft Touts Zune Successes

Some unintentional comedy courtesy of Microsoft. Me, in WinInfo:
Microsoft announced late Wednesday that its Zune digital media player is "holding steady" and continues to be the number two selling hard drive-based portable media player.

According to NPD data cited by Microsoft, the Zune controlled 9.1 percent of the hard drive-based portable media player market in March, second only to Apple's iPod, which presumably controlled most of the other 90 percent. To bolster sales, Microsoft is adding a "baby pink" Zune model alongside the previous black, white, and brown models. The pink Zune will become widely available in May, Microsoft says.
Apparently, Microsoft is employing the strategy used by Steve Jobs while at NeXT: Just point at your product and declare that it's successful. Eventually, that spin will just become truth and then history, you know, right after someone simply adds it to Wikipedia.

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[ Posted at 9:04 AM | Permalink ]

 

Monday, April 23, 2007

Zune and Mac on opposite ends of the dip

Ex-Apple evangelist Guy Kawasaki interviews "Big Dip" author Seth Godin. The whole thing is good, but the following two questions are of particular interest to readers of this blog, and I think I agree with both answers:
Question: Should Microsoft quit the MP3 player market?

Answer: I thought they already did. They’re spending a lot of money, but they’re on a dead end. They always were. They saw the Dip, but instead of embracing it by completely reinventing what it meant to be an MP3 player, they just played it safe and made a piece of me-too.

When you copy something that’s already on the other side of the Dip, you’ve already lost. Microsoft “quit” the MP3 player market when they identified the wrong Dip. They picked the obvious, “safe” one—the one committees of people could live with, but one that is so big and so steep that even Microsoft doesn’t have the money to get through it.

Microsoft has a long history of sticking through Dips, and a long history of quitting dead ends. I have no idea what they’re thinking when it comes to the Zune, but it’s a dead end, through and through.

Question: Should Apple quit the personal computer market?

Answer: Apple has already crossed that Dip, big time. Not the “personal computer Dip” but the Dip of “style-conscious, designer’s, multimedia, student, family computer.” They’re the best in the world at that. They own it. They profit from it. Sure, if Steve hadn’t been arrogant, they could have been best in the world at a much bigger, much juicier market. But they’re not. Once they deal with that—and I think they mostly have—then they can erect a wall behind them, a bigger dip, one that prevents others from following. Over time, personal computers become a profitless commodity while Apple’s market just gets sexier, more fun, and more profitable.
Thanks Charles.

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[ Posted at 6:54 PM | Permalink ]

 

Monday, April 09, 2007

Microsoft Confirms Move to DRM-Free Music

Me, in WinInfo:
Lost amid the hoopla over last week's EMI announcement regarding their decision to sell digital music without digital rights management (DRM) restrictions was the fact that Apple was only the first digital music reseller to sign on for the new offerings. This week, Microsoft admitted that it, too, would offer music without DRM.

"The EMI announcement is not exclusive to Apple," a Microsoft spokesperson says. "Consumers have made it clear that unprotected music is something they want. We plan on offering it to them as soon as our label partners are comfortable with it." Microsoft says it has been working with EMI and other record labels for quite some time, and will offer DRM-free music via the Zune Marketplace, its online service for the Zune portable device, as soon as possible.
I was sort of amazed at how many articles about last week's EMI announcement pushed it as an Apple event. Apple was the first to sign on because they're the biggest service by far. But many others will be offering DRM-less music. I'm hoping to see at least one of them use MP3.

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[ Posted at 9:51 AM | Permalink ]

 

Monday, April 02, 2007

Zune 2.0: The Quickening

It looks like Microsoft plans a new Zune marketing blitz, followed by new colors and a flash-based player. Of course, by that point, the iPod will control 99.99 percent of the market. TheStreet.com reports:
After a post-holiday season lull, Microsoft is ready to rally its Zune digital music player.

The software giant is readying a new marketing and advertising blitz and plans to launch the device in new colors to maintain sales before it makes a hopefully bigger splash with new features -- and possibly a flash-based player like Apple's rival iPod before the end of the year.

The ad campaign, starting next month, will focus on key differentiators for the Zune, including screen size, its wireless music exchange capability and the ability to customize the home screen.

The Zune, which is currently available in white, brown and black, will soon sport prettier colors. A baby-pink version will be available in May, and another vibrant color will be introduced a few weeks later.

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[ Posted at 6:45 PM | Permalink ]

 

More than you ever wanted to know about audio formats

Thanks to David Caulton for reminding the world that, no, AAC is not an open standard:
Thought I'd lay out some fundamental facts about a few audio formats - some comments show some common misperceptions.

* Mp3 – the jpeg of digital music. Supported by everyone, everywhere. Mediocre compression efficiency, but utterly dominant in personal libraries because users can simply rip to a higher bitrate. Licensable by anyone for a low fee. Universal compatibility is mp3’s key feature.

* AAC – designed for MPEG, by MPEG. Largely associated with Apple at this point, AAC was designed by a licensing body, complete with patent pool, etc.. Licensable by anyone for a (relatively pricey) fee from MPEG-LA. High compression efficiency. Compatibility is fine – as long as you buy Apple products.

* WMA – Microsoft’s audio format. Adopted by most mp3 player skus (but not by most mp3 player units, thanks to the iPod..). Freely licensable for a low fee. Also associated with WMDRM, which is supported by playsforsure devices. High compression efficiency, good compatibility story, but not as good as mp3’s.

* Ogg, FLAC, etc… - Open source codecs. Generally good compression efficiency, but very low support from services and devices. To use these is to enter untested legal waters, but they’re very interesting, and nobody is asking for money for them...yet.
I'd add that the DRM-protected versions of AAC (Apple) and WMA (everyone else) are essentially separate formats from a compatibility standpoint. That is, just because a device or piece of software supports AAC doesn't mean that it also supports Fairplay-enhanced protected AAC (from iTunes).

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[ Posted at 6:17 PM | Permalink ]

 

Thursday, March 29, 2007

Microsoft Updates Zune, Cites Ongoing Successes

Me, in WinInfo:
Microsoft noted this week that Zune is maintaining its number two position in the hard disk-based MP3 player market. This data, which comes from market researchers at NPD, shows that Zune accounted for 8.7 percent of the market in February. It's unclear if this number represents retail sales only, or whether it is worldwide or US-only.

"We're pleased that Zune has been able to have such a significant impact on the market in such a relatively short time and look forward to the interest that our next wave of advertising is sure to drive in the coming month," says Zune Marketing Director Jason Reindorp. Of course, Zune is fighting an uphill battle against Apple, which commands most of the remaining 90+ percent of the market in which Zune now competes. Microsoft is expected to release new Zune models in various form factors as well as further software updates over the next year.

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[ Posted at 10:36 AM | Permalink ]

 

Wednesday, March 28, 2007

Zune 1.3 update now available

Zune:
Zune 1.3 provides an improved device and software experience. Please choose to update today! Zune will automatically check for new updates when you open the Zune software with your device connected, but you can also check manually.
Related: Zune Software Update 1.3: Wednesday (Zune Insider):
here’s what’s in the update:

* We’re fixing the skipping problem that some users were experiencing – that is, content acquired from Zune Marketplace will no longer skip when played on the device.

* Improved device and software reliability, when it comes to device detection, and improved sync'ing.

* We’ve made some changes to the FM Tuner so it no longer drains the battery when in sleep mode.
I don't think anyone made this very clear, but there is a 1.3 update for both the device (firmware) and the Zune software. These are separate and are installed separately (both are triggered automatically).

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[ Posted at 4:54 PM | Permalink ]

 

Wednesday, March 21, 2007

Microsoft delays Zune firmware update

As excused by ZuneInsider:
I connected w/ James, the release manager for Zune, and got the official word: “Hey C, I know all of your blog readers are eagerly looking forward for the release of the Zune 1.3 Update. I feel their anticipation on the update, and I am very eager to get this out to all of them... I can’t comment on the exact date just yet, but it will be soon, as it’s in the final testing and processes to get released," he says. So there, you have it, dear blog reader: soon.
So I'm sure the 6 people using Zunes out there will be disappointed for a few days. But the Zune has bigger issues than this. For example, firmware updates are fun, even necessary, but where are all those functional updates (podcasting support, etc.) we were promised? The whole point of the Zune, we're told, is that it lets Microsoft move more quickly than it could under PlaysForSure, where the multitudes of hardware and services partners made it difficult to get ecosystem changes rolled out in a timely manner. If I wanted to wait and wait, I would have stuck with a Creative device. Well, theoretically. No one uses Creative devices either.

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[ Posted at 10:10 AM | Permalink ]

 



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